Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.
By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the United States.
The game starts with three, five, or seven frogs (lives), depending on the settings used by the operator. The player guides a frog which starts at the bottom of the screen, to his home in one of 5 slots at the top of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, dune buggies, bulldozers, vans, taxis, bicyclists, and/or motorcycles, speeding along it horizontally. The upper half of the screen consists of a river with logs, alligators, and turtles, all moving horizontally across the screen. The very top of the screen contains five "frog homes" which are the destinations for each frog. Every level is timed; the player must act quickly to finish each level before the time expires.
Frogger's Journey: The Forgotten Relic, known in Japan as Frogger: Kodaibunmei no Nazo (フロッガー 古代文明のなぞ), is an action-adventure videogame. It is part of Frogger Series by Konami and was released for Game Boy Advance on October 2003 in North America and June 2004 in Japan.
Frogger (though branded and commonly referred to as Frogger: He's Back!) is a video game remake of the classic 1981 arcade game of the same name. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in November 1997. The game is an expansion of the original arcade game, sporting levels with large maps, an updated set of graphics rendered in 3D, and additional gameplay moves. Critical reaction was mixed, with frequent criticism towards the gameplay, controls, and difficulty; while the graphics were received positively. Despite the mixed reception from critics, it was a commercial success, with the PlayStation version going on to become one of the best-selling titles for the console.
Frogger was followed by Frogger 2: Swampy's Revenge, which builds on the gameplay elements found in this game. This was the last game to have the K-A rating.
Like the original game, the player's objective is to explore the map for five small colored frogs: green, orange, purple, blue, and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this there are various obstacles, traps, and enemies which must be avoided and usually are unique to a certain zone. Hazards range from animals like snakes, spiders, dogs, to vehicles like cars and lawn mowers, to level hazards like cacti and lava. There is also a gold frog hidden in one level in each zone; the player will unlock a new zone for each gold frog that is found. Finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through 9 different zones, with the first zone including five levels (and a multiplayer level) based on the original arcade version of the game.
In jurisprudence, an excuse or justification is a defense to criminal charges that is distinct from an exculpation. Exculpation is a related concept which reduces or extinguishes a person's culpability and therefore a person's liability to pay compensation to the victim of a tort in the civil law.
The "excuse" provides a mitigating factor for a group of persons sharing a common characteristic. Justification, as in justifiable homicide, vindicates or shows the justice. Thus, society approves of the purpose or motives underpinning some actions or the consequences flowing from them (see Robinson), and distinguishes those where the behavior cannot be approved but some excuse may be found in the characteristics of the defendant, e.g. that the accused was a serving police officer or suffering from a mental illness. Thus, a justification describes the quality of the act, whereas an excuse relates to the status or capacity (or lack of it) in the accused. These factors can affect the resulting judgment which may be an acquittal, or in the case of a conviction may mitigate sentencing. Something that a person or persons use to explain any critism or comments based on the outcome of any specific event.
So-Called Chaos is the sixth studio album (fourth released internationally) by Canadian singer-songwriter Alanis Morissette, released in May 2004.
It had been two years since Morissette released her fifth studio album, Under Rug Swept. In that time she had met her then fiancé Ryan Reynolds, inspiring many of the songs she wrote for So-Called Chaos. The album found her in a more contented and relaxed state than her previous output, and her songs were brighter and happier than her more volatile works like "You Oughta Know" and "Uninvited". One reporter asked if the song "This Grudge" was based on the same person as "You Oughta Know", and Morissette replied, "Different person, same era."
The first single, "Everything", was released to US radio in the spring of 2004, and was met with mixed reaction. US Adult Top 40 radio stations gave the song good airplay, but mainstream and top 40 stations were colder in their reception, and consequently it became Morissette's lowest peaking single on the Billboard Hot 100. "Everything" was included on the Totally Hits 2004, Vol. 2 compilation, and in 2006 it was featured in the film Clerks II.