Developer(s) | Massimiliano Ghilardi |
---|---|
Stable release | 0.6.2 / 17-February-2009 |
Operating system | Unix-like |
Type | Windowing system |
License | GPL |
Website | sourceforge project |
Twin (acronym for "Textmode WINdow") is a windowing environment with mouse support, window manager, terminal emulator and networked clients, all inside a text mode display.[1]
Twin supports a variety of displays:
Twin is tested on Linux (x86, PowerPC, DEC Alpha, SPARC) and on FreeBSD; porting to SunOS is in progress.
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Written by Massimiliano Ghilardi, Twin started in 1993 as his first big program for PC DOS immediately after having learned the C programming language; but he soon abandoned it, since within DOS there was no multitasking, consequently he could not have any other program run inside the windows drawn by Twin. In late 1999, he resurrected twin by porting it to Linux.[4]
Twins appear in the mythologies of many cultures around the world. In some they are seen as ominous and in others they are seen as auspicious. Twins in mythology are often cast as two halves of the same whole, sharing a bond deeper than that of ordinary siblings, or otherwise shown as fierce rivals. Twins can represents some "other" aspect of the Self, a doppelgänger or a shadow. Often the twin is the "evil twin" , or one may be human and one semi-divine. The twin may be a brother, or a soul-mate, such as the "civilized" Gilgamesh and the "wild" Enkidu.
Many cultures have mythic or folkloric explanations for how twins are conceived. In Greek mythology, some twins were conceived when a woman slept with both a mortal and a god on the same day. One of her offspring thereafter had godlike qualities, and the other was an ordinary mortal, such as Heracles and his twin brother Iphicles. In several Native American cultures women avoided eating twin fruits like double almonds and bananas because it was thought to increase the likelihood of twins. In other cultures, twins were attributed to superior virility of the father.
The Color Changin' Click, was a Hip hop music group formed in 1997 by 50/50 Lil' Twin and Chamillionaire. The group split up in 2005.
Friends since childhood, Paul and Chamillionaire broke into the music industry by doing promotions for various southern hip-hop entities such as Cash Money Records. Eventually, they got jobs doing promotions for Swishahouse. While there, they recorded a demo for Swishahouse that gained a lot of attention, and soon people wanted to know who made it. Paul and Chamillionaire kept asking Swishahouse CEO Michael 5000 Watts to let them get a couple of verses on some mixtapes. However, they were constantly put to the side for other artists, and when they did get a chance to perform, they weren't getting paid well. Eventually, Paul and Chamillionaire decided to break out on their own and left Swishahouse.
The pair signed with Paid in Full Entertainment, a record label owned by the Madd Hatta, and released Get Ya Mind Correct in 2002. It was an instant hit in Houston, selling over 150,000 copies independently and getting nominated by the Source as one of the finalists for the indie album of the year in 2002.
Hub, or Hubs may refer to:
A hub is the central part of a wheel that connects the axle to the wheel itself. Many expressions use the term for a literal or figurative central structure connecting to a periphery.
Okko is a comic book published in a series of mini-series, or cycles. Originally published in France by Delcourt, Archaia Studios Press started reprinting the series in English in 2006. This series is intended for Mature Readers; it contains adult content, graphic violence, and nudity.
Written and illustrated by Hub with colors done by Hub (Humbert Chabuel) and Stephan Pecayo. The English translation was provided by Edward Gauvin.
The action of the first cycle of Okko takes place at the far end of the known lands of the Empire of Pajan. Pajan itself is a vast and diversified island, surrounded by a multitude of archipelagoes. Its name is derived from that of its Imperial Family. Though the Pajans have reigned for a millennium, in the last few decades three major families—the Ataku, the Boshimon, and the Yommo—have called into question their legitimacy and now refuse to cease their battles against the Imperial Family. These power struggles have destabilized the Empire, and famine and catastrophes follow one another. This period of chaos is commonly called the Era of Asagiri (the Time of Mists).
Hub is a concept in network science which refers to a node with a number of links that greatly exceeds the average. Emergence of hubs is a consequence of a scale-free property of networks. While hubs cannot be observed in a random network, they are expected to emerge in scale- free networks. Uprise of hubs in scale-free networks is associated with power- law distribution. Hubs have a significant impact on the network topology. Hubs can be found in many real networks, such as Brain Network or Internet.
Hub is a component of a network, a high- degree node. It refers to a node that has significantly bigger number of links in comparison with other nodes in the network. Number of links (degrees) for hub in a scale-free network is much higher than the biggest node in a random network would have, keeping the size N of the network and average degree <k> constant. Existence of hubs is the biggest difference between random networks and scale-free networks. In random networks the number of degrees k is comparable for every node and therefore it is not possible for hubs to emerge. In scale-free networks a few nodes (hubs) have a high degree k while the rest of the nodes has a small number of links.
Evil, in a general context, is the absence or opposite of that which is ascribed as being good. Often, evil is used to denote profound immorality. In certain religious contexts, evil has been described as a supernatural force. Definitions of evil vary, as does the analysis of its motives. However, elements that are commonly associated with evil involve unbalanced behavior involving expediency, selfishness, ignorance, or neglect.
In cultures with an Abrahamic religious influence, evil is usually perceived as the dualistic antagonistic opposite of good, in which good should prevail and evil should be defeated. In cultures with Buddhist spiritual influence, both good and evil are perceived as part of an antagonistic duality that itself must be overcome through achieving Śūnyatā meaning emptiness in the sense of recognition of good and evil being two opposing principles but not a reality, emptying the duality of them, and achieving a oneness.
The philosophical question of whether morality is absolute, relative, or illusory leads to questions about the nature of evil, with views falling into one of four opposed camps: moral absolutism, amoralism, moral relativism, and moral universalism.
Where you've been my evil twin?
The stupid smile is wearing thin.
I'm afraid that I'll let you drown
All that armour just weighed you down
My old friends that I've depended on...
They play dead and I'll pretend they're gone.
I'm afraid that they'll let me drown.
All that armour just weighs me down.
All my armies are ruined.
All my arrows lay strewn about.
I'm afraid that I'll let you drown.
All that armour just weighed you down.
All my armies are ruined.