"Clockwork" is the fourth single by American rapper Juelz Santana from his second studio album What the Game's Been Missing! (2005).
The music video for the song was directed by Dale "Rage" Resteghini.
This is a list of cartoon characters from the Nickelodeon animated television series Danny Phantom. The series centers on young Danny Fenton and his coming-of-age story as a half-ghost superhero to the town of Amity Park. He gradually grows, bettering himself and his powers over the course of the story as he deals with ghosts, balancing his normal and heroic life, a community that does not initially trust him, and later, fame and praise from across the country.
His companions are his two best friends: Sam Manson, a goth girl who is entranced by the "weird and supernatural", and Tucker Foley, a lighthearted "techno-geek". Danny often has to put up with his eccentric ghost hunting parents, Jack and Maddie Fenton, and his smothering, doting, but compassionate older sister, Jazz Fenton. His primary nemesis is Vlad Masters, a billionaire celebrity who also doubles as a half-ghost.
"Clockwork" is a song by American singer Ashley Roberts. The song was written by Roberts and produced by Red Triangle. It was released as her official debut single on May 25, 2014 by Metropolis London Music Limited from her debut solo album Butterfly Effect.
In 2003, Roberts joined The Pussycat Dolls, a burlesque troupe recast as recording artists. After 7 years with the group on 2010 she decided to leave the group to pursue her own career.
On 2013, Roberts began to work in her debut album in United Kingdom after her great impact in UK public due to her participation in the British reality television show I'm a Celebrity...Get Me Out of Here!.
'Clockwork' is an mid-temp pop song produced by Red Triangle with a length of three minutes and thirty three seconds. It was written by Roberts on her own.
In Ashley's words "Clockwork" represents a relationship that had its moment and when it did it was fireworks, but now it's fizzled out and you want to go back for more fireworks even though it's done. It's dangerous and exciting but may leave you a little scarred. We've all had one of those.".
Grin is the fifth studio album by the Swiss thrash metal band Coroner, and was followed by their self-titled compilation album, Coroner. It is the result of the progression of their sound from previous albums, mixed with a more "laidback" and experimental style which features a lot of repetition and longer song lengths, as well as use of ambience and samples in some tracks. The album split the band's fanbase - some thought it was their crowning achievement, and the pinnacle of their songwriting, while others accused them of "selling out". Grin was Coroner's final album before their fourteen year break up from 1996 to 2010, and is their final album to feature Marky Edelmann on drums.
GRIN was a video game developer based in Stockholm, Sweden. Founded by Bo and Ulf Andersson in 1997, Grin worked on numerous titles for the PC, consoles and arcade.
After Grin's first release Ballistics (PC, arcade), Grin released the critically acclaimed Bandits: Phoenix Rising (PC) and several arcade machines, as well as military and civilian simulators. Grin went on to develop two games for Ubisoft, Tom Clancy's Ghost Recon Advanced Warfighter (PC) and Tom Clancy's Ghost Recon Advanced Warfighter 2 (PC). Bionic Commando Rearmed (downloadable via Xbox Live, PlayStation Network, PC), Bionic Commando (Xbox 360, PlayStation 3, PC), Wanted: Weapons of Fate (Xbox 360, PlayStation 3, PC) and Terminator Salvation were the last titles, released in 2008-2009. In 2007, Grin expanded into offices on the Barcelona, Spain beach front, in the Torre Mapfre skyscraper, followed by another studio in the center of Gothenburg, Sweden, along with the Grin Jakarta QA studio, located in the center of Jakarta, Indonesia. 250 people in total were developing games for the Xbox 360, PlayStation 3 and PC.
Germplasm Resources Information Network or GRIN is an online USDA National Genetic Resources Program software project to comprehensively manage the computer database for the holdings of all plant germplasm collected by the National Plant Germplasm System.
GRIN has extended its role to manage information on the germplasm reposits of insect (invertebrate), microbial, and animal species (see Sub-Projects).
The site is a valuable resource for identifying taxonomic information (scientific names) as well as common names on more than 500,000 accessions (distinct varieties, cultivars etc.) of plants covering 10,000 species; both economically important ones and wild species. It profiles plants that are invasive or noxious weeds, threatened or endangered, giving out data on worldwide distribution of its habitat; as well as passport information. GRIN also incorporates an Economic Plants Database.
The network is maintained by GRIN's Database Management Unit (GRIN/DBMU). GRIN is under the oversight of National Germplasm Resources Laboratory (NGRL) in Beltsville, Maryland, which in 1990 replaced its forerunner, the Germplasm Services Laboratory (GSL), that had formerly run GRIN).
Evil, in a general context, is the absence or opposite of that which is ascribed as being good. Often, evil is used to denote profound immorality. In certain religious contexts, evil has been described as a supernatural force. Definitions of evil vary, as does the analysis of its motives. However, elements that are commonly associated with evil involve unbalanced behavior involving expediency, selfishness, ignorance, or neglect.
In cultures with an Abrahamic religious influence, evil is usually perceived as the dualistic antagonistic opposite of good, in which good should prevail and evil should be defeated. In cultures with Buddhist spiritual influence, both good and evil are perceived as part of an antagonistic duality that itself must be overcome through achieving Śūnyatā meaning emptiness in the sense of recognition of good and evil being two opposing principles but not a reality, emptying the duality of them, and achieving a oneness.
The philosophical question of whether morality is absolute, relative, or illusory leads to questions about the nature of evil, with views falling into one of four opposed camps: moral absolutism, amoralism, moral relativism, and moral universalism.