Stealth may refer to:
Stealth (ステルス, Suterusu) is a Japan-exclusive video game released for the Super Famicom on December 18, 1992 by Hect.
In Stealth, the player takes control of a squad of six U.S. Army soldiers in Vietnam during the Vietnam War. Gameplay is turn-based on a platoon's level, each squad member has the option to move, attack, wait, and in the case of the radio operator call in air or artillery support.
The majority of the enemy Viet Cong troops hide in the jungles and appear on the computers turn to shoot at one of your characters if they are in range. Objectives that are given out in each level are to travel to a designated site and destroy a number of missiles guarded by a few visible and fortified Viet Cong soldiers. Viet Cong soldiers wear the same uniform in the game as they did in real life. Their outfit consists of a floppy jungle hat, rubber sandals, and green fatigues without insignia. This was to make them virtually blend in with the civilian population that happened to live in the villages (many of them were affected by the Vietnam War in a negative way).
The Stealth is a single-handed sailing skiff. Manufactured by CL Sailboats in Fort Erie, Ontario, Canada. Its flat design features wings for efficient hiking and instant planing on water. An asymmetrical spinnaker can be hoisted and retracted from a pocket on the foredeck. A trapeze is not needed, making this an intermediate to advance level boat, somewhere between Laser type boats and single handed skiffs.
Sails are made by the company Hyde Sails.
It is a newly designed boat. Designed by Tim Kernan. As of 2009 its design revisions are completed and being sold at CL Sailboats .
In baseball statistics, an error is an act, in the judgment of the official scorer, of a fielder misplaying a ball in a manner that allows a batter or baserunner to advance one or more bases or allows an at bat to continue after the batter should have been put out.
The term error can also refer to the play during which an error was committed.
An error does not count as a hit but still counts as an at bat for the batter unless, in the scorer's judgment, the batter would have reached first base safely but one or more of the additional base(s) reached was the result of the fielder's mistake. In that case, the play will be scored both as a hit (for the number of bases the fielders should have limited the batter to) and an error. However, if a batter is judged to have reached base solely because of a fielder's mistake, it is scored as a "hit on error," and treated the same as if a batter was put out, hence lowering his batting average.
An error is a mistake.
Error may also refer to:
An error message is information displayed when an unexpected condition occurs, usually on a computer or other device. On modern operating systems with graphical user interfaces, error messages are often displayed using dialog boxes. Error messages are used when user intervention is required, to indicate that a desired operation has failed, or to relay important warnings (such as warning a computer user that they are almost out of hard disk space). Error messages are seen widely throughout computing, and are part of every operating system or computer hardware device. Proper design of error messages is an important topic in usability and other fields of human–computer interaction.
The following error messages are commonly seen by modern computer users: