A tome is a large book, especially one volume of a multi-volume scholarly work.
It may also refer to:
Philippe Vandevelde, working under the pseudonym Tome (born 24 February 1957 in Brussels), is a comics script writer. He is known for collaborations with Janry on Spirou et Fantasio and Le Petit Spirou, and with Luc Warnant and later Bruno Gazzotti on Soda. More recently he has collaborated with Ralph Meyer on Berceuse assassine, and with Marc Hardy on Feux.
An operation left him blind for a short while at the age of eight. His first experiences of comics were the The Adventures of Tintin story King Ottokar's Sceptre and Corentin read aloud to him. Under the pseudonyms "Phil" and "Tom", he published his first illustrations and comics for the school magazine Buck (made by Thierry Groensteen) from 1972 to 1974. His first comic was a medieval parody Estrel, le troubadour.
Tome began his professional comics career in the studio of Dupa, the author of Cubitus, where he met Janry who would become a long-time collaborator. After assisting Turk and De Groot on series such as Léonard and Clifton, they began working at the Franco-Belgian comics magazine Spirou in 1979, their first assignment the games page Jeureka.
Tales of Maj'Eyal (also known as ToME) is an open source roguelike video game created by Nicolas Casalini ("DarkGod"), with graphics by Assen Kanev ("Rexorcorum") and Raymond Gaustadnes ("Shockbolt"). It is based upon Casalini's earlier game Tales of Middle Earth, which in turn is based upon Angband. Development of ToME 4 started in 2009, and the first formal release occurred in 2012.
Tales of Maj'Eyal is available as a free download for Microsoft Windows, Mac OS X, and Linux under a GNU GPL version 3 license. The game may also be purchased through Steam or GOG.
Tales of Maj'Eyal is a dungeon crawl featuring a customizable graphical interface that integrates classic roguelike keyboard commands with a mouse-driven interface. In a departure from many older roguelike games, Tales of Maj'Eyal has full-color graphics, can be played almost exclusively with the mouse, and despite permadeath the player can earn extra lives through various ways and leveling up.
Tales of Maj'Eyal emphasizes tactical turn-based combat and flexible player-controlled character development. Gameplay depends heavily on the player's decisions and ability to develop and execute strategy. Play begins with the player selecting one of nine races and one of 25 classes (expandable with addons). Not all character choices are available at first; some must be unlocked through in-game progress, or through monetary donation or purchase.
In the silent parlor room
If I'd remember to
Keep it down for ya, like you asked me to
Did that hurt too much
Baby did it last long enough
It was fine for me
It was fine for me
I'll go dry off now
This stuff is sticky
It's a little hot in here dear
Can you turn up the air
And don't tell me that you want me to see you this way
If I were weaker
And you loved me
Would you still act this way
I'm sitting on the floor
And I don't feel no more
I'm not prepared to
And I don't dare to
It's so dark in here
And something smells like fear
Now you're sleeping
While I'm conceiving
I'll find my own way out
You'll find the letter
I'm a little weak but
You like that better
I don't think that you want to
See me this way
Cause I'd kill you
And I'd leave you
And never speak your name
And don't tell me that you want me to see you this way
If I were weaker
And you loved me
Would you still act this way
The roads are wet
And I can't remember your face
As I'm driving away in this, in this taxi cab
And the driver said
Are you sure you want to leave him
Don't I need to get these scars off my face
And I'm bleeding, not just in front of you
But in every single place
Don't you think that I want to see him in a different way
If he were weaker
And I still loved him