Eclipse (video game)

Eclipse is a mod for the video game Half-Life 2. It is a fantasy-themed action-adventure viewed in third-person. Eclipse was developed by CelTech Studios, a group of students from The Guildhall at SMU and released June 17, 2005.

Storyline

Eclipse is a third-person total conversion of Valve's Half-Life 2. Eclipse is an action/adventure game featuring puzzles and combat. The player plays a character named Violet, a young sorceress with telekinetic abilities. This ability allows Violet to pick up and throw objects; this is what the player uses to fight. Violet eventually learns new abilities like Hellstorm, an ability to summon up to three "Fairy Orbs" which can cause significant damage.

Critical reaction

Eclipse received the ModDB 2005 Editor's Choice award for released mods from Mod DB. ModDB highlighted an interesting telekinesis-based combat, gorgeous visuals, excellent level design, and original soundtrack.

References

External links

  • Official site
  • Notable mentions

  • 1up.com - Guildhall Projects
  • Eclipse (software)

    In computer programming, Eclipse is an integrated development environment (IDE). It contains a base workspace and an extensible plug-in system for customizing the environment. Eclipse is written mostly in Java and its primary use is for developing Java applications, but it may also be used to develop applications in other programming languages through the use of plugins, including: Ada, ABAP, C, C++, COBOL, Fortran, Haskell, JavaScript, Julia,Lasso, Lua, NATURAL, Perl, PHP, Prolog, Python, R, Ruby (including Ruby on Rails framework), Scala, Clojure, Groovy, Scheme, and Erlang. It can also be used to develop packages for the software Mathematica. Development environments include the Eclipse Java development tools (JDT) for Java and Scala, Eclipse CDT for C/C++ and Eclipse PDT for PHP, among others.

    The initial codebase originated from IBM VisualAge. The Eclipse software development kit (SDK), which includes the Java development tools, is meant for Java developers. Users can extend its abilities by installing plug-ins written for the Eclipse Platform, such as development toolkits for other programming languages, and can write and contribute their own plug-in modules.

    Eclipse (Veil of Maya album)

    Eclipse is the fourth album by extreme metal band Veil of Maya. It was released on February 28, 2012 and is the band's shortest album to date, clocking in at only 28 minutes. Eclipse was co-written and produced by Misha "Bulb" Mansoor, who is the guitarist of the Maryland-based metal band Periphery. It is the first record by the band to feature bassist Danny Hauser and the last with vocalist Brandon Butler.

    Culture references

    The song title "Winter Is Coming Soon" is a reference to the television series Game of Thrones.

    The track "Punisher" has gained notoriety on the Internet due to a sample which was placed within the song at 2:03, of which is an excerpt of audio taken from a YouTube video of a young man criticizing djent and the band Periphery, in which album producer Misha Mansoor plays guitar.

    Inspiration

    A paragraph inside the physical version of the album talks about the inspiration of Eclipse. According to it, the band met a woman while touring in Italy who was blind throughout half of her life, and had her vision restored by staring directly into a solar eclipse. The paragraph goes on to say that "there is much more to the magnitude and magnificence of a solar eclipse than meets the eye." Guitarist Marc Okubo has also talked in a Guitar Messenger interview about this story as the underlying theme of the album.

    Cyberia (video game)

    Cyberia is a science fiction action adventure video game originally released for MS-DOS in January 1994, and released two years later on the PlayStation, Sega Saturn, and 3DO consoles. A sequel, Cyberia 2: Resurrection, was released in 1995 for both DOS and Windows 9x formats.

    Gameplay

    Cyberia uses prerendered visuals during gameplay, and boasted impressive graphics for its time. While mostly linear, there are two points in the game where the player makes a decision that can change important outcomes. There are four basic methods of gameplay which Cyberia employs: exploring the environment through walking (from node to node), attempting to complete puzzles in a full screen view, using a gun turret to shoot down planes, and flying in various vehicles. Direction and speed during flight are computer controlled; the player controls weapons firing. Vehicles include the TF-22 Transfighter stealth jet, a nanotech virus cleaner, "Charlie" the remotely operated decontamination robot, and the Cyberia weapon itself.

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