Vibe is short for vibration, alternatively an emotional reaction to the aura felt to belong to a person, place or thing
(The) Vibe or VIBE may also refer to:
Vibe (real name Paco Ramone or Francisco "Cisco" Ramon) is a comic book superhero published by DC Comics. He first appeared in Justice League of America Annual #2 (October 1984), and was created by Gerry Conway and Chuck Patton. Vibe made his live action debut in The CW's television series The Flash as Cisco Ramon, portrayed by actor Carlos Valdes.
Paco Ramone or Francisco "Cisco" Ramon's career as Vibe began shortly after Aquaman disbanded the original Justice League. When young Cisco heard that a new Justice League was forming in his own hometown of Detroit, he decided to give up his position as the leader of a local street gang, Los Lobos, to join. What made Ramon a candidate was his metahuman ability to emit powerful vibratory shock waves.
Vibe's presence on the team caused Aquaman and the Martian Manhunter to harbor some strong doubts about the new JLA, particularly after he got the League involved in a rumble with a rival gang. Vibe soon proved his mettle during the League's battles against Cadre, Anton Allegro and Amazo. He stayed with the League through the Crisis on Infinite Earths crossover, when his powers played a vital role in defeating Despero.
Vibe is a music and entertainment magazine founded by producer Quincy Jones. The publication predominantly features R&B and hip-hop music artists, actors and other entertainers. After shutting down production in Summer 2009, Vibe was purchased by the private equity investment fund InterMedia Partners and is now issued semi-monthly with double covers, with a larger online presence. The magazine's target demographic is predominantly young, urban followers of hip-hop culture. In 2014, the magazine moved online-only.
The magazine owed its success to featuring a broader range of interests than its closest competitors The Source and XXL which focus more narrowly on rap music, or the rock and pop-centric Rolling Stone and Spin. As of June 30, 2012, Vibe has a circulation of 300,943, of which 202,439 was paid, and 98,504 was non-paid.
Quincy Jones launched Vibe in 1993, in partnership with Time Inc. Originally, the publication had been called Volume before co-founding editor, Scott Poulson-Bryant gave it the name Vibe. Though hip-hop mogul Russell Simmons was rumored to be an initial partner, publisher Len Burnett revealed in a March 2007 interview that Simmons clashed with editor-in-chief Jonathan Van Meter. Miller Publishing bought Vibe in 1996, and shortly afterward bought Spin. Private equity firm, The Wicks Group, bought the magazine in 2006.
Gain may refer to:
Ga-In (hangul: 가인) (born Son Ga-In (hangul: 손가인), September 20, 1987) is a South Korean singer, actress, and entertainer. She is best known as a member of the Korean pop music girl-group Brown Eyed Girls and for her appearances alongside Jo Kwon from 2AM for TV shows We Got Married and All My Love. As a solo artist she has released five EPs.
Son Ga-In was noticed by the existing members of Brown Eyed Girls after she was eliminated during auditions for the popular South Korean reality series Let's Coke Play! Battle Shinhwa! She was approached by composer Ahn Jung Hoon and invited to audition at Brown Eyed Girls' company, eventually joining the group. The four members performed several small shows before officially debuting as Brown Eyed Girls in 2006. In the same year, she performed a duet "Must Have Love" with SG Wannabe's leader Kim Yong Jun, which became her first number one hit during the Christmas season.
Despite having initial successes, it was not until 2009 that her home group made a breakthrough into Korean mainstream with their hit song "Abracadabra", which was notable for the group's shift of their image and their new direction. After the unexpected success of the song, the group went on to become one of the most mentioned names of K-Pop girl-groups.
Gain is a property of a projection screen, and is one of the specifications quoted by projection screen manufacturers.
The number that is typically measured is called the peak gain at zero degrees viewing axis, and represents the gain value for a viewer seated along a line perpendicular to the screen's viewing surface. The gain value represent the ratio of brightness of the screen relative to a set standard (in this case, a sheet of magnesium carbonate). Screens with a higher brightness than this standard are rated with a gain higher than 1.0, while screens with lower brightness are rated from 0.0 to 1.0. Since a projection screen is designed to scatter the impinging light back to the viewers, the scattering can either be highly diffuse or highly concentrated. Highly concentrated scatter results in a higher screen gain (a brighter image) at the cost of a more limited viewing angle (as measured by the half-gain viewing angle), whereas highly diffuse scattering results in lower screen gain (a dimmer image) with the benefit of a wider viewing angle.