The dungeons of Blarney Castle, Ireland.

A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette is a form of dungeon which was accessible only from a hatch in a high ceiling.

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Etymology [link]

The word dungeon comes from Old French donjon (also spelt dongon), which in its earliest usage, meant "a keep, the main tower of a castle which formed the final defensive position to which the garrison could retreat when outer fortifications were overcome". The first recorded instance of the word in English near the beginning of the 14th century also meant "an underground prison cell beneath the castle keep". While some sources cite Medieval Latin dom(i)niōn- "property" (and ultimately dominus "lord") as the original source, it is more likely that the word derives from the Frankish *dungjo, *dungjon- ("dungeon, vault, bower"), from Proto-Germanic *dungjōn, *dungō ("a cover, enclosed space, treasury, vault"), from Proto-Indo-European *dhengh- ("to cover, hide, conceal"),[1] related to Old High German tung ("a cellar, underground living quarter"), Old English dung ("a dungeon, prison"), and Old Norse dyngja ("a lady's bower"). In English, a dungeon now usually only signifies the sense of underground prison or oubliette, typically in a basement of a castle, whereas the alternate spelling donjon is generally reserved for the original meaning.

In French the term donjon still refers to a "keep", and the term oubliette is a more appropriate translation of English "dungeon". Donjon is therefore a false friend to "dungeon" (for instance, the game "Dungeons and Dragons" is titled "Donjons et Dragons" in its French editions).

An oubliette (from the French oubliette, literally "forgotten place") was a form of dungeon which was accessible only from a hatch in a high ceiling. The word comes from the same root as the French oublier, "to forget", as it was used for those prisoners the captors wished to forget.

The earliest use of oubliette in French dates back to 1374, but its earliest adoption in English is Walter Scott's Ivanhoe in 1819: 'The place was utterly dark—the oubliette, as I suppose, of their accursed convent.'[2] There is no reason to suspect that this particular place of incarceration was more than a flight of romantic elaboration on existing unpleasant places of confinement described during the Gothic Revival period.

History [link]

Few Norman keeps in English castles originally contained prisons, though they were more common in Scotland. Imprisonment was not a usual punishment in the Middle Ages, so most prisoners were kept pending trial or awaiting the penalty, or for political reasons. Noble prisoners would not generally be held in dungeons, but would live in some comfort in castle apartments. The Tower of London is famous as prison for political detainees, and Pontefract Castle at various times held Thomas of Lancaster (1322), Richard II (1400), Earl Rivers (1483), Scrope, Archbishop of York (1405), James I of Scotland (1405–1424) and Charles, Duke of Orléans (1417–1430). Purpose-built prison chambers in castles became more common after the 12th century, when they were built into gatehouses or mural towers. Some castles had larger provision for prisoners, such as the prison tower at Caernarvon Castle. Alnwick Castle and Cockermouth Castle, both in the Borders region between England and Scotland had prisons in the gatehouse with oubliettes beneath them.[3]

Features [link]

Diagram of alleged oubliette in the Paris prison of La Bastille from Dictionary of French Architecture from 11th to 16th Century (1854–1868), by Eugène Viollet-le-Duc; the commentary speculates that this may in fact have been built for storage of ice.

Although many real dungeons are simply a single plain room with a heavy door or with access only from a hatchway or trapdoor in the floor of the room above, the use of dungeons for torture, along with their association to common human fears of being trapped underground, have made dungeons a powerful metaphor in a variety of contexts. Dungeons, in the plural, have come to be associated with underground complexes of cells and torture chambers. As a result, the number of true dungeons in castles is often exaggerated to interest tourists. Many chambers described as dungeons or oubliettes were in fact storerooms, water-cisterns or even latrines.[4]

An example of what might be popularly termed an "oubliette" is the particularly claustrophobic cell in the dungeon of Warwick Castle's Caesar's Tower, in central England. The access hatch consists of an iron grille. Even turning around (or moving at all) would be nearly impossible in this tiny chamber.[citation needed]

In literature [link]

Oubliettes and dungeons were a favourite topic of nineteenth century gothic novels or historical novels, where they appeared as symbols of hidden cruelty and tyrannical power, the very antithesis of Enlightenment values such as justice and freedom. Usually found under medieval castles or abbeys, they were used by villainous characters, often Catholic monks and inquisitors, to persecute blameless characters. In Alexandre Dumas's La Reine Margot, Catherine de Medici is portrayed gloating over a victim in the oubliettes of the Louvre.[5]

Modern criminals' dungeons [link]

The term "dungeon" is still used to describe an underground prison, such as the hidden cells built by certain notorious criminals:

References [link]

  1. ^ "Webster's New World College Dictionary, "dungeon."
  2. ^ Oxford English Dictionary
  3. ^ Bottomley, Frank, The Castle Explorer's Guide, Kaye & Ward, London, 1979 ISBN 0-7182-1216-9 pp 143–145
  4. ^ Bottomley, Frank, The Castle Explorer's Guide, Kaye & Ward, London, 1979 ISBN 0-7182-1216-9 p 145
  5. ^ Alexandre Dumas, La Reine Margot, XIII Oreste et Pylade
  6. ^ McQuiston, John (1994-07-27). "Man Sentenced to Prison In Kidnapping of L.I. Girl". New York Times. https://query.nytimes.com/gst/fullpage.html?res=9C0DE2D6113EF934A15754C0A962958260. Retrieved 2008-08-22. 
  7. ^ "Josef Fritzl: Incest dungeon father could face up to 3,000 counts of rape". The Telegraph (London). 2008-08-03. https://www.telegraph.co.uk/news/newstopics/joseffritzl/2619085/Josef-Fritzl-Incest-dungeon-father-could-face-up-to-3000-counts-of-rape.html. Retrieved 2008-08-22. [dead link]
  8. ^ "Russian girls rescued after 3 years in rape dungeon". Sydney Morning Herald. 2004-05-07. https://www.smh.com.au/articles/2004/05/06/1083635279844.html. Retrieved 2008-08-22. 

See also [link]


https://wn.com/Dungeon

Dungeon (magazine)

Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. It was first published by TSR, Inc. in 1986 as a bimonthly periodical. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. Starting in 2008, Dungeon and its more widely read sister publication, Dragon, went to an online-only format published by Wizards of the Coast. Both magazines went on hiatus at the end of 2013, with Dungeon Issue 221 being the last released.

Each issue featured a variety of self-contained, pre-scripted, play-tested game scenarios, often called "modules" (commonly referred to as "adventures" or "scenarios"). Dungeon Masters (DMs) could either enact these adventures with their respective player groups as written or adapt them to their own campaign settings. Dungeon aimed to save DMs time and effort in preparing game sessions for their players by providing a full complement of ideas, hooks, plots, adversaries, creatures, illustrations, maps, hand-outs, and character dialogue. It was a resource containing several modules per issue, significantly cheaper than standard-format modules.

Dungeon (band)

Dungeon was a melodic power metal/thrash metal band based in Sydney, Australia, considered by some as one of Australia's leading metal bands. The group existed from 1989 to 2005, released six full-length albums, and toured heavily both throughout Australia and internationally.

History

(1989–1996) Formation and early period

The band was formed in the New South Wales outback mining town of Broken Hill in 1989 by guitarist Tim Grose featuring himself, bassist Eddie Tresize and drummer Ian DeBono. According to an extensive bio at the band's official website, Grose took on the singing role due to an inability to find a suitable vocalist. The band played popular rock and metal covers and shortly expanded to a five piece with the addition of Tim's niece Carolyn Boon on keyboards and Jason Hansen on guitar. Randall Hocking replaced Tresize and by the end of 1990 the group's line up featured Grose, Boon, Jamie Baldwin (bass), Dale Fletcher (guitar) and Darryl Riess (drums). By February 1991 however, only Tim Grose remained but a short time later guitarist Dale Corney joined him and the pair wrote and played as a duo for about a year before relocating to Sydney in 1992. A demo was recorded and Grose and Corney decided to rebuild a complete band line-up.

Autopsy (software)

Autopsy is a user interface that makes it simpler to deploy many of the open source programs and plugins used in the Sleuth Kit collection. The graphical user interface displays the results from the forensic search of the underlying volume making it easier for investigators to flag pertinent sections of the data. The tool is largely maintained by Basis Technology Corp. with the assistance of programmers throughout the community. The company sells support services and training for using the product.

The tool is designed with these principles in mind:

  • Extensible—The user should be able to add new functionality by creating plugins that can analyze all or part of the underlying data source.
  • Frameworks—The tool will offer some standard approaches for ingesting data, analyzing it and reporting any findings so developers can follow the same design patterns when possible.
  • Ease of Use—The Autopsy Browser must offer the wizards and historical tools to make it easier for users to repeat their steps without excessive reconfiguration.
  • Autopsy (1975 film)

    Autopsy (original Italian title Macchie solari, also known as The Victim and Corpse) is a 1975 Italian giallo-horror film directed by Armando Crispino. It achieved a cult status for its truculent morgue scenes. The Italian title translates as Sunspots.

    Cast

  • Mimsy Farmer: Simona Sana
  • Barry Primus: Father Paul Lenox
  • Ray Lovelock: Edgar
  • Carlo Cattaneo: Lello Sana
  • Angela Goodwin: Daniela
  • Gaby Wagner: Betty Lenox
  • Massimo Serato: Gianni Sana
  • Ernesto Colli: Ivo
  • Antonio Casale: Inspector Silvestri
  • Critical reception

    Allmovie wrote, "This creepy whodunit [...] offers a few chills but is ultimately unsatisfying."

    References

    External links

  • Autopsy at the Internet Movie Database

  • Autopsy (Rorschach album)

    Autopsy is an compilation album released in 1995 by American metalcore band Rorschach on the bands own Gern Blandsten Records. The album consists of the bands entire recorded history.

    Tracklist

    Tracks 1-12 are from the album Remain Sedate
    Tracks 13-14 are from the split w/ Neanderthal
    Tracks 15-16 are from Needlepack
    Tracks 19-30 are from the album Protestant
    Track 31 is from the split w/ 1.6 Band

    References

    Podcasts:

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