The drop is a unit of measure of volume, the amount dispensed as one drop from a dropper or drip chamber. It is often used in giving quantities of liquid drugs to patients, and occasionally in cooking.
The volume of a drop is not well-defined: it depends on the device and technique used to produce the drop, on the strength of the gravitational field, and on the density and the surface tension of the liquid.
There are several exact definitions of a "drop":
A drop in popular music, especially electronic music styles, is a point in a music track where a switch of rhythm or bass line occurs and usually follows a recognizable build section and break.
The term "drop" comes from the composer or producer "dropping in" the primary rhythmic and foundational elements previously hinted at into the mix more or less at once. Related terms, typically describing certain types of drops, include "beat-up" (so named because it is a point where the producer brings up the foundational kick drum beat after having faded it down during a break or buildup) and "climax" (typically describing a single particularly striking drop heard late in the track).
Many genres of EDM can have more than one drop during a track, especially if the song is built on a "dance-pop" verse/chorus with vocals; a drop of some kind is typically heard somewhere during each chorus as the high point of that verse/chorus cycle. Most genres, however, tend to emphasize a single drop as the beginning of the high point, or climax, of the entire track; in vocal subgenres this is typically the last repetition of the chorus, while in nonvocal genres it typically occurs in the last quarter of the track.
An overhand (or overcut or drop) is a semi-circular and vertical punch thrown with the rear hand. It is usually employed when the opponent is bobbing or slipping. The strategic utility of the drop relying on body weight can deliver a great deal of power.
Left overhand in long range
Left overhand in long range
Right overhand in long range
Right overhand in long range
Left overhand in long range and counterpunch
Left overhand in long range and counterpunch
A hat is a head covering which is worn for various reasons, including protection against the elements, ceremonial reasons, religious reasons, safety, or as a fashion accessory. In the past, hats were an indicator of social status. In the military, hats may denote nationality, branch of service, rank and/or regiment.Police typically wear distinctive hats such as peaked caps or brimmed hats, such as those worn by the Royal Canadian Mounted Police. Some hats have a protective function. As examples, the hard hat protects construction workers' heads from injury by falling objects and a British police Custodian helmet protects the officer's head, a sun hat shades the face and shoulders from the sun, a cowboy hat protects against sun and rain and a Ushanka fur hat with fold-down ear-flaps keeps the head and ears warm. Some hats are worn for ceremonial purposes, such as the mortarboard, which is worn (or carried) during university graduation ceremonies. Some hats are worn by members of a certain profession, such as the Toque worn by chefs. Some hats have a religious functions, such as the Mitres worn by Bishops and the turban worn by Sikhs.
Hať, formerly Haš (German: Haatsch) is a village in the Moravian-Silesian Region of the Czech Republic. It is part of micro-region Hlučínsko. It has around 2,500 inhabitants.
A hat is an item of clothing worn on the head.
Hat may also refer to:
HAT or hat is used as an acronym for:
Amida (阿弥陀) is a Japanese ladder climbing puzzle video game developed by Sofix and published by Coconuts Japan for the Game Boy exclusively in Japan. It was released in Japan on Oct 23, 1990 and never saw a release in another territory. The game requires players to navigate the main character safely across several pre-set bridges. Each bridge is composed of a number of obstacles that the character will blindly navigate into. The player can utilize an animated platform to redirect the main character as they move through the stage. The game features ten main levels. Each level is further sub divided into 10 separate levels (ex. 1-1, 1-2, etc.) similar to other platform games like Super Mario Bros.
Hey kid where'd you get the lid
Where'd you get a lid like that
If I told you why would you tell me where
I could find a hat like that
Hey old chap where'd you get the cap
Where'd you get a cap like that
If I told you why would you tell me where
I could find a hat like that
Oh a hat is a hat
A topper is a topper and you can't top that
So if you got the bread I say
Why not spend it on something for your head
Hey Herby where'd you get the derby
Where'd you get a hat like that
If I told you why would you tell me where
I could find a hat like that
Oh a hat is a hat
A topper is a topper and you can't top that
So if you got the bread I say
Why not spend it on something for your head
Hey Miss let me ask you this
Where'd you get a hat like that
If I told you why would you tell me where