In the C programming language, data types are declarations for memory locations or variables that determine the characteristics of the data that may be stored and the methods (operations) of processing that are permitted involving them.
The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types. Several header files in the C standard library contain definitions of support types, that have additional properties, such as providing storage with an exact size, independent of the implementation.
The C language provides the four basic arithmetic type specifiers char, int, float and double, and the modifiers signed, unsigned, short and long. The following table lists the permissible combinations to specify a large set of storage size-specific declarations.
The actual size of integer types varies by implementation. The standard only requires size relations between the data types and minimum sizes for each data type:
Double-precision floating-point format is a computer number format that occupies 8 bytes (64 bits) in computer memory and represents a wide, dynamic range of values by using a floating point.
Double-precision floating-point format usually refers to binary64, as specified by the IEEE 754 standard, not to the 64-bit decimal format decimal64.
Double-precision binary floating-point is a commonly used format on PCs, due to its wider range over single-precision floating point, in spite of its performance and bandwidth cost. As with single-precision floating-point format, it lacks precision on integer numbers when compared with an integer format of the same size. It is commonly known simply as double. The IEEE 754 standard specifies a binary64 as having:
This gives 15–17 significant decimal digits precision. If a decimal string with at most 15 significant digits is converted to IEEE 754 double precision representation and then converted back to a string with the same number of significant digits, then the final string should match the original. If an IEEE 754 double precision is converted to a decimal string with at least 17 significant digits and then converted back to double, then the final number must match the original.
The Double is a term in Gaelic games that refers to a county winning the All-Ireland Senior Football Championship and the All-Ireland Senior Hurling Championship in the same year. Other major trophies won in combination in the same year at minor or under-21 levels are also often referred to as doubles. Similarly, the winning of the All-Ireland and the National League titles in the same year may also be referred to as the Double, albeit an inferior one.
Only two counties have achieved this rare distinction at Senior level, both on two separate occasions:
This is a much more common double.
A great many sides over the years have come close to winning the coveted senior double but narrowly failed to do so by losing one or both of the championships at the end of the season.
The full list of these teams:
Thrash may refer to:
In computer science, thrashing occurs when a computer's virtual memory subsystem is in a constant state of paging, rapidly exchanging data in memory for data on disk, to the exclusion of most application-level processing. This causes the performance of the computer to degrade or collapse. The situation may continue indefinitely until the underlying cause is addressed. The term is also used for various similar phenomena, particularly movement between other levels of the memory hierarchy, where a process progresses slowly because significant time is being spent acquiring resources.
If a process does not have enough pages, thrashing is a high paging activity, and the page fault rate is high. This leads to low CPU utilization. In modern computers, thrashing may occur in the paging system (if there is not sufficient physical memory or the disk access time is overly long), or in the communications system (especially in conflicts over internal bus access), etc. Depending on the configuration and algorithms involved, the throughput and latency of a system may degrade by multiple orders of magnitude. Thrashing is a state in which the CPU performs 'productive' work less and 'swapping' more. The CPU is busy in swapping pages, so much that it can not respond to users' programs as much as required. Thrashing occurs when there are too many pages in memory, and each page refers to another page. The real memory shortens in capacity to have all the pages in it, so it uses 'virtual memory'. When each page in execution demands that page that is not currently in real memory (RAM) it places some pages on virtual memory and adjusts the required page on RAM. If the CPU is too busy in doing this task, thrashing occurs.
Thrash is a surname. Notable people with the surname include: