Donkey Kong (ドンキーコング Donkī Kongu, [dõŋ.kiː kõŋ.ɡu͍]) is a series of video games featuring the adventures of a gorilla character called Donkey Kong, conceived by Shigeru Miyamoto in 1981. The franchise mainly comprises two different game genres, plus spin-off titles of various genres.
The games of the first genre are mostly single-screen platform/action puzzle types, featuring Donkey Kong as the opponent in an industrial construction setting. Donkey Kong first made his appearance in the 1981 arcade machine called Donkey Kong, in which he faced Mario, now Nintendo's flagship character. This game was also the first appearance of Mario, pre-dating the well-known Super Mario Bros. by four years. In 1994, the series was revived as the Donkey Kong Country series, featuring Donkey Kong and his clan as protagonists in their native jungle setting versus a variety of anthropomorphic enemies, usually against the Kremlings, a clan of crocodiles, and their leader King K. Rool. These are side-scrolling platform games.
Donkey Kong (ドンキーコング Donkī Kongu) is a platform game developed in 1994 by Nintendo for the Game Boy handheld video game system, which also contains puzzle elements. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr. The game was known under the working title Donkey Kong '94 before the release.
Like in the original arcade and NES version, the player takes control of Mario and must rescue Pauline from Donkey Kong (who are both given updated character designs for this game). Donkey Kong Jr. makes a guest appearance in the game on some levels, helping his father hinder Mario's progress.
This was the first Game Boy title designed with enhanced features when played on the Super Game Boy. It features gameplay elements from Donkey Kong, Donkey Kong Jr., and Super Mario Bros. 2.
Donkey Kong begins with the four levels found in the original arcade game, in which Mario must reach the top of the level and save Pauline. After these four initial stages are completed, the usual arcade ending begins, but after a few notes of the "victory theme" Donkey Kong revives, grabs Pauline again, and takes off with her, with Mario giving chase. The player is then presented with 97 additional stages spanning nine worlds, for a total of 101 stages with the very last one a fight against a mutated, larger Donkey Kong.
Donkey Kong 3 (ドンキーコング3 Donkī Kongu Surī) is the third video game in the original Donkey Kong series by Nintendo. It was released near simultaneously for the Family Computer and arcade, and later released in America on the Nintendo Entertainment System in 1986. The game was re-released on the Wii Virtual Console in North America on July 14, 2008 and in Europe on January 9, 2009. Although it is a sequel, this title is a radical departure in gameplay from previous titles.Donkey Kong 3 was also the first game to bear the current Donkey Kong logo (although the logo in the game was green instead of red).
Stanley (スタンリー Sutanrii in Japanese) is a bugman. Donkey Kong has taken refuge in his greenhouse and it is now up to Stanley to stop the ape from stirring up any more insects that will soon destroy his flowers. Stanley saves the flowers by spraying bug spray on Donkey Kong.
The game is a shooter which incorporates ideas from Space Firebird, an earlier Nintendo arcade game, and adapts them into a new setting.
Donkey Kong 64 (Japanese: ドンキーコング64 Hepburn: Donkī Kongu Rokujūyon), is a 1999 platforming video game developed by Rare and published by Nintendo as a first-party title for the Nintendo 64 console. Initially released on 24 November 1999 in North America, it subsequently came out in Europe on 6 December and Japan on 10 December of the same year. The game is a follow-up to the Donkey Kong Country trilogy on the Super Nintendo Entertainment System, with many levels containing elements from those games, such as the mine carts and the bonus stages. It was originally planned to be titled Donkey Kong Country 64. Donkey Kong 64 follows the adventures of Donkey Kong and four of his simian relatives as they try to win back their hoard of Golden Bananas and banish King K. Rool. Players can control all five Kongs in eight individual levels, as well as a greater world map, a multiplayer mode and several minigames.
Donkey Kong 64 was one of only three Nintendo 64 games to require the Expansion Pak (the others being The Legend of Zelda: Majora's Mask and Perfect Dark), which provides 4 MB more RAM for enhanced graphics and more expansive environments, as well as to fix a game-breaking bug. The game was well received by critics upon release, and went on to become a Player's Choice title. For over eight years, Donkey Kong 64 was not made available on Nintendo's Virtual Console service, despite the fact that Nintendo retained full rights to the game as their intellectual property. However, on 1 April 2015, it was announced the game would be released on the Wii U Virtual Console on 16 April 2015 in North America and after the Nintendo Direct presentation in Japan and Europe. The game has been re-released "as is" on the Virtual Console, including the original unlockable arcade version of Donkey Kong intact as well as retaining all references to Rare, including their game Jetpac.
Go go go go (x 8)
Chorus
Well this my pinky this my thumb
Bankhead bounce donkey kong (x4)
[Verse 1]
Well it's a brand new dance and it's coming your way
It was started in the south by the DJ
There's some say it's hard but it ain't true
It's the only dance that'll ? for you
Just bounce to the right bounce to the left
You can Bankhead Bounce by yourself
Anyone can do it just let me know
I know a little spot where we can go
But first, you gotta do this dance
When you Bankhead Bounce you get one chance
If you fall, then it's not for you
But if you fly, then you true
And you gotta be real and don't fake
If you don't bounce hard enough you won't make it
The early bird, get the worm
Bankhead Bounce, said it's my turn
Chorus (x4)
[Verse 2]
If I'm riding down the street doing the Bankhead Bounce
And I got more bounce to the weigh to the ounce
If I bounce down, I bounce up
Bankhead, yeah what's up
Little suckers don't know what I'm saying
Get off the wall and let me see you dance
'cause it ain't no party like a Kilo party
'cause the rest of these parties won't hit
And I promise the Lord I won't bump no more
With a big fat overweight trick
'cause it's out with the old and in with the new
Bankhead Bounce now whatcha gon' do
Bankhead Bounce betta than all of them
I say ooh damn, ooh damn
Put your hands in the air and do it just like that
Hold on wait a minute, bring it on back
Chorus (x4)
[Verse 3]
Little sucker don't know who I'm talkin' 'bout
Kilo jam make ya get, get, get out
Slip slide stop, everybody drop
You ain't never been down to a zero
But ya got the nerve to talk about Kilo
Ain't no love for these scrubs in the lane
They hate to see me when I do my thing
Deep in the jungle that's where you can find me
With lions and tigers and bears all around me
Represent that's what I'm gon' do
Thank you ladies and gentlemen
Each and every one of you
I don't need no publicity
And all I wanna know is did ya miss me?
Of course you did
Now Bankhead Bounce you crazy trick.