Distributed computing
Distributed computing is a field of computer science that studies distributed systems. A distributed system is a software system in which components located on networked computers communicate and coordinate their actions by passing messages. The components interact with each other in order to achieve a common goal. Three significant characteristics of distributed systems are: concurrency of components, lack of a global clock, and independent failure of components. Examples of distributed systems vary from SOA-based systems to massively multiplayer online games to peer-to-peer applications.
A computer program that runs in a distributed system is called a distributed program, and distributed programming is the process of writing such programs. There are many alternatives for the message passing mechanism, including pure HTTP, RPC-like connectors and message queues.
A goal and challenge pursued by some computer scientists and practitioners in distributed systems is location transparency; however, this goal has fallen out of favour in industry, as distributed systems are different from conventional non-distributed systems, and the differences, such as network partitions, partial system failures, and partial upgrades, cannot simply be "papered over" by attempts at "transparency" (see CAP theorem).