Direct2D is a 2D and vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10,Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).
Microsoft has fixed many Direct2D bugs in Windows 7 through Windows 7 Service Pack 1(SP1), KB2505438 update, KB2670838 update and KB2912390 update.
Direct2D offers high quality and fast performance while maintaining interoperability with GDI/GDI+ APIs and Direct3D/DirectDraw APIs. It can take advantage of hardware acceleration through compatible graphics cards.
Direct2D 1.1 was launched with Windows 8. It was also backported to Windows 7 SP1 (but not to Windows Vista) via the Windows 7 platform update. The original version of Direct2D was tied to DirectX 10, whereas Direct2D 1.1 integrates with DirectX 11.1. Windows 8 also added interoperability between XAML and Direct2D (and even Direct3D) components, which can be all mixed in an application. New features were added to Direct2D in Windows 8.1: Geometry realizations, Direct2D effects API, command list API, multithreading API's, per-device rendering priority, support for JPEG YCbCr images, support for block compressed formats (DDS files). This latter version of Direct2D is tied to Direct X 11.2.
Now that we're alone
Why don't you tell me your name?
I've got a plan to get us out where they won't catch us
If you do what I say
Cause there's a hole
In the wall of my cell
We're crawling in and going through the sewer pipe
Before we both run like hell
We leave the bodies by the water
They're the guards that we kill
And we'll be screaming bloody murder from the top of the hill
As we run silently into the car parked for us by the side of the road
Now that we're alone
Why don't you tell me your name?
I've got a place we can lay low until we feel like going
Back to that place
I've got a whole head of things I can claim
But I won't lie it's us verse them
And if we try, oh no