Jak and Daxter is a video game franchise created by Andy Gavin and Jason Rubin and owned by Sony Computer Entertainment. The series was developed by Naughty Dog with a number of installments being outsourced to Ready at Dawn and High Impact Games. The first entry was one of the earliest titles released on the PlayStation 2, and is regarded as a defining franchise for the console.
The games are considered story-based platformers that feature a mixture of action, racing and puzzle solving. The series is set in a fictional universe that incorporates science fantasy elements, and centers on the titular characters as they try to uncover the secrets of their world, and unravel the mysteries left behind by an ancient race of Precursors.
The first three games in the series were re-released on the PlayStation 3 and PlayStation Vita as part of a remastered collection that includes support for the PlayStation Network and the PlayStation Suite. The remastered collection was handled by Mass Media Inc. with Naughty Dog assisting with the conversion of the games. The series has also produced various forms of extended media and merchandise, and has sold over 12 million copies worldwide.
Jak 3 is a 2004 platforming video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 2. The game was developed for 13 months with a budget of $10 million, and is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter. There are also a new array of characters as well as some returning ones, such as Samos and Keira. The game was followed by Jak X: Combat Racing.
Like its predecessor, the gameplay of Jak 3 is a blend of platforming, driving, and gun combat. The player is led through the story as they complete missions, assigned by the various characters in the game. Missions can consist of anything from defeating particular enemies, reaching a specific location, or completing a puzzle. With the exception of timed or otherwise linear missions, the player is free to explore the game world as they see fit.
Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment. It was developed for 24 months with a budget of US$14 million, and released exclusively for the Sony PlayStation 2 on December 3, 2001 as the first game of the Jak and Daxter series. Development began in January 1999.
The game follows the protagonist, Jak, as he tries to help his friend Daxter after he transforms into an ottsel (a fictional hybrid of an otter and a weasel). With the help of Samos the Sage, the pair learn that they must save their world from the antagonists Gol and Maia, who plan to flood it with Dark Eco. The game offers a large range of missions and minigames as well as puzzles and platform elements that the player must complete to proceed.
Jak and Daxter: The Precursor Legacy received critical acclaim upon release. Most critics praised the game's variety. Many critics agreed that the game had some of the best looking graphics at the time of its release. By 2002, the game had sold a total of over 1 millions copies worldwide and by 2007, it had sold 2 million in the United States alone.
Digital usually refers to something using digits, particularly binary digits.
"Digital" is a song by the band Joy Division, originally released on the 1978 double 7" EP entitled A Factory Sample. It was later featured on the compilation albums Heart and Soul and Still.
The track was recorded in the band's first session with Martin Hannett as producer. Recording took place at Cargo Studios in Rochdale, Lancashire on 11 October 1978.
It was the last song ever performed by Joy Division, as it was the final song of the last gig recorded on 2nd May 1980 at Birmingham University, just before the suicide of the band's singer Ian Curtis. The entire concert was released on the Still album in 1981, and is also notable for including one of only three known recordings of Ceremony.
The song features in the films 24 Hour Party People and Control, where Tony Wilson sees the band play for the first time.
The song was used prominently by the BBC during their coverage of the 2005 Six Nations rugby tournament. Not only was it used in the 2005 Six Nations championships, but it is still used in the BBC's coverage of all international rugby. It is also used for Sky's coverage of the UEFA Champions League, as well as being used in the video game FIFA 06.
Digital television (DTV) is the transmission of audio and video by digitally processed and multiplexed signal, in contrast to the totally analog and channel separated signals used by analog television. Digital TV can support more than one program in the same channel bandwidth. It is an innovative service that represents the first significant evolution in television technology since color television in the 1950s. Several regions of the world are in different stages of adaptation and are implementing different broadcasting standards. Below are the different widely used digital television broadcasting standards (DTB):