Aion may refer to: Aeon
Aion (2003) is an album by the Finnish rock group CMX. The word Aion (or Aeon) is Ancient Greek for "age, life-force" and also a Finnish verb form meaning "I intend (to do something)".
The album is regarded as something of a concept album by the band and listeners alike; a common theme throughout the songs is the concept of the devil and how this concept manifests itself in the mortal world.
The album was placed at #50 in Finnish rock magazine Soundi's list of "50 most remarkable Finnish rock albums of all time".
All songs written by CMX with lyrics by A. W. Yrjänä.
Aion (碧海のAiON, Hekikai no Aiōn, literally meaning "Aion of Green Sea") is a Japanese manga series written and illustrated by Yuna Kagesaki. The series was published in Japan by Fujimi Shobo and serialized in Monthly Dragon Age magazine. The manga has been distributed in English by Tokyopop. The story is about an immortal girl, Seine Miyazaki, and an orphan boy, Tatsuya Tsugawa, who gets involved with her.
After both his parents died in an accident, Tsugawa Tatsuya is now left with millions in inheritance that he cannot use. In the weeks after, he is still mourning and thinking about his father's last words, "A Tsugawa family's man must be a man of great caliber". However, Tatsuya is not confident he can fulfill his father's last wish.
One day a week after the accident, he meets Seine Miyazaki, a strange girl who seems to enjoy being bullied. Tatsuya believes he can help her although his friends only see her as a masochist pervert, and Seine herself told him to mind his own business.
Depth(s) may refer to:
Depth is a Indie video game developed by Digital Confectioners and released for Microsoft Windows in 2014. It is a asymmetrical multiplayer game pitting a number of treasure hunting divers against sharks.
The game is a first-person shooter which takes place in underwater environments, the player can play as either a diver or a shark. Divers purchase weapons based on both collected treasure and kills. Sharks gain new abilities by eating the opposing team. Each team has a limited number of respawns, the first to run out is the loser.
Depth began production in 2009, as a student project built as a mod for Unreal Tournament 3 by a small team led by Alex Quick of Killing Floor fame. Between 2010 and 2012 the game was ported to UDK and became a standalone game. However development eventually stalled due to game play concerns by the production team. In 2013, Digital Confectioners were brought on board to re-tune and finish the game.
Depth was put on the Steam store as a pre-order on October 16, 2014, and released on November 3, 2014. "The Big Catch" update was released on December 16, 2014, adding 2 new shark classes, 1 new map and a new game type called "Megalodon Mode."
In finance, market depth is about quantity to be sold versus unit price. Mathematically, it is the size of an order needed to move the market price by a given amount. If the market is deep, a large order is needed to change the price.
Market depth is a property of the orders that are contained in the limit order book at a given time. It is the amount that will be traded for a limit order with a given price (if it is not limited by size), or the least favorable price that will be obtained by a market order with a given size (or a limit order that is limited by size and not price). Although a change in price may in turn attract subsequent orders, this is not included in market depth since it is not known.
A country’s financial structure is composed of a mixture of banks, non-bank financial institutions (NBFIs), and the financial markets. Financial depth is used as a measure of the size of financial institutions and financial markets in a country. Well‐developed financial systems are deep, i.e. sizeable relative to the overall size of the economy, and provide the economy with credit and other financial services.