Delay

Delay may refer to:

  • Latency (disambiguation)
  • Response time (disambiguation)
  • Law

  • To delay payment of a debt, a crime in the United Kingdom
  • Science and technology

  • Delay (audio effect), a technology for producing delayed playback of an audio signal
  • Delay (programming), a programming language construct for delaying evaluation of an expression
  • Broadcast delay, a practice of time-shifting transmissions
  • Delay encoding, a radio transmission technique
  • Network delay, the delay of an IP packet within an IP network
  • Lag, a term used when a real-time application fails to respond in a timely fashion
  • Propagation delay, a measurement of the time for a signal to reach its destination
  • Delay line (disambiguation)
  • Delay differential equation which describes or governs the dynamics of a time-delay system in terms of its values at previous times
  • Entertainment

  • Delay (game), an official decision to stop a sporting event after commencement
  • Delay 1968, a 1981 album by German experimental rock band Can
  • The Delay, a 2012 Uruguayan film
  • Rainout (sports)

    Rainout, washout, rain delay, and rain stopped play are terms regarding an outdoor event, generally a sporting event, delayed or canceled due to rain, or the threat of rain. It is not to be confused with a type of out in baseball, though a baseball game can be rained out. Delays due to other forms of weather are named "snow delay", "lightning delay", "thunderstorm delay", or "fog delay", while there are many other effects of weather on sport. Also, a night game can be delayed if the floodlight system fails. Often spectators will be issued a ticket for a make up event, known as a "rain check".

    Sports typically stopped due to the onset of rain include golf, tennis, and cricket, where even slightly damp conditions seriously affect playing quality and the players' safety. In the case of tennis, several venues (such as those of Wimbledon and the Australian Open) have built retractable roofs atop their existing courts and stadiums in the last decade to avert rain delays that could push a tournament further than the final date.

    Futures and promises

    In computer science, future, promise, and delay refer to constructs used for synchronization in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is yet incomplete.

    The term promise was proposed in 1976 by Daniel P. Friedman and David Wise, and Peter Hibbard called it eventual. A somewhat similar concept future was introduced in 1977 in a paper by Henry Baker and Carl Hewitt.

    The terms future, promise, and delay are often used interchangeably, although some differences in usage between future and promise are treated below. Specifically, when usage is distinguished, a future is a read-only placeholder view of a variable, while a promise is a writable, single assignment container which sets the value of the future. Notably, a future may be defined without specifying which specific promise will set its value, and different possible promises may set the value of a given future, though this can be done only once for a given future. In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

    Podcasts:

    PLAYLIST TIME:
    ×