A rivalry is the opposition between two competing parties (rivals). Someone's main rival is called an archrival. The words rivalry, rival and arch rival may also refer to:
This is a list of Pokémon theme songs that includes the media and release information, which is mainly about the American and Japanese opening and ending themes of the Pokémon animated series. They are as follows.
Note: Several episodes from the original series were not aired dubbed. See Pokémon episodes removed from rotation for more details.
Note: Shortened instrumentals of the theme songs were used as the end credit theme songs in the dub.
Rival was a sternwheel steamboat that ran on the Willamette River between Oregon City and Portland, Oregon from 1860 to 1868.Rival was intended to be a boat which would promise low fares in an effort to beat a steamboat monopoly which was then in formation.
Rival was built at Oregon City, Oregon by William and John Dement, two brothers who were merchants in Oregon City, and Capt. George A. Pease, who became her first captain. There had been a tendency towards steamboat monopolies on the Oregon Rivers in the later 1850s, and the Dement brothers intended Rival as her name suggested, was built to challenge the powerful People's Navigation Company which dominated Willamette River traffic. When launched, Rival was first put on the run from Oregon City to Portland, Oregon. Her announced fares were $2 per ton for freight and 50 cents per head for passengers between terminal points. They were also willing to negotiate long-term contracts.
Continue may refer to:
Continue is the second studio album by rapper Wax, released on January 15, 2013. It is Wax's first solo release since having left Def Jam Recordings.
This glossary of video game terms lists the general video game industry terms as commonly used in Wikipedia articles.
The gameplay available in a massively multiplayer online role-playing game for characters that have completed their level progression
A mode is a distinct configuration that varies gameplay and affects how other game mechanics behave, such as a single player mode vs a multiplayer mode.
A feature included in time attack or time trial modes in video games allowing the player to review their previous rounds. In racing games, for example, a "ghost car" may follow the last or fastest path a player took around the track. In fighting games, the ghost is an opponent that the computer AI player can train against outside of normal player versus player or story mode.
Ghost cars in racing games generally appear as translucent or flashing versions of the player's vehicle. Based on previously recorded lap times, they serve only to represent the fastest lap time and do not interact dynamically with other competitors. A skilled player will use the ghost to improve his time, matching the ghost's racing line as it travels the course. Many racing games, including Gran Turismo, F-Zero, and Mario Kart, offer a ghost function. Some also show ghosts set by staff members and developers, often showing perfect routes and lap times. A variation of the feature, dubbed by Firemonkeys Studios as "Time-Shifted Multiplayer", was implemented in the mobile racing game Real Racing 3. It works by recording the lap times of people in each race, and using statistics from other players for the game's artificial intelligence to recreate their lap times for the player to beat. The ghost cars can collide with the player and other vehicles, and are fully visible to the player.