Chuzzle is a tile-matching puzzle video game created by Raptisoft Games, and published by PopCap Games. It is named after the multi-colored fuzzballs around which the game revolves.
The player is presented with a 6x6 board of multi-colored fuzzballs called "Chuzzles" in order, which removes those Chuzzles and allows new Chuzzles to drop onto the board. Moves are made by dragging rows and columns. The rows and columns "wrap" when dragged off the grid; Chuzzles on the left reappear on the right, top reappear on the bottom, and vice versa. This "wrapping" of the grid can be a source of difficulty because some moves may require the player to drag edge Chuzzles to the middle. Eliminated Chuzzles' eyes fly into a flask to the left of the board. When the flask fills to its neck, the level ends and bonus points are awarded, 1000X the level number in Casual difficulty, and 2000X the level number in Expert difficulty.
The overall gravity of the grid is downward; new Chuzzles appear from the top.
Fools say that I've lost my way
They say that from my path I've strayed away
Who'll clear my way to a better day
Who'll cleanse my veins and take all my pains away
She takes me in, She holds me in
She keeps me away from my sin
She makes me feel, Shemakes me real
She give me time to heal and
I never want to see the pain scar her fade again and
I never want to leave the warm embrace of my true friend
Sitting back I realize the mistakes I've made
Moving forward hope to find a simpler way
Feel as if the gods have damned my everyday
She takes me in, She holds me in
She keeps me away from my sin
She makes me feel, Shemakes me real
She give me time to heal and
I never want to see the pain scar her fade again and