This is a list of membranophones used in the Caribbean music area, including the islands of the Caribbean Sea, as well as the musics of Guyana, Suriname, French Guiana, Belize, Garifuna music, and Bermuda. It only includes membranophones that are indigenous to the local music area or are a vital and long-standing part of local culture. It does not include membranophones that are, for example, a part of Western style orchestras, nor does it include trap sets and other common membranophones used in popular music recordings of many genres across the world. Almost all membranophones are drums and percussion instruments.
The Hornbostel-Sachs number is given after each instrument.
The Caribbean (/ˌkærᵻˈbiːən/ or /kəˈrɪbiən/; Spanish: Caribe; Dutch: Caraïben ; Caribbean Hindustani: कैरिबियन (Kairibiyana); French: Caraïbe or more commonly Antilles) is a region that consists of the Caribbean Sea, its islands (some surrounded by the Caribbean Sea and some bordering both the Caribbean Sea and the North Atlantic Ocean), and the surrounding coasts. The region is southeast of the Gulf of Mexico and the North American mainland, east of Central America, and north of South America.
Situated largely on the Caribbean Plate, the region comprises more than 700 islands, islets, reefs, and cays. (See the list.) These islands generally form island arcs that delineate the eastern and northern edges of the Caribbean Sea. The Caribbean islands, consisting of the Greater Antilles on the north and the Lesser Antilles on the south and east (including the Leeward Antilles), are part of the somewhat larger West Indies grouping, which also includes the Lucayan Archipelago (comprising The Bahamas and Turks and Caicos Islands) north of the Greater Antilles and Caribbean Sea. In a wider sense, the mainland countries of Belize, Venezuela, Guyana, Suriname, and French Guiana are also included.
Caribbean is a 2004 board game designed by Michail Antonow and Jens-Peter Schliemann.
Caribbean is a game for two to four players, taking place in the Caribbean in the 18th century. Six pirate ships, named Arriba, Bravo, Caribic, Diabolo, Evita and Fuego, sail the waters, intent on plundering treasure from ports both on the continent and on several islands. The players are looking to make as much profit as possible from this plundering.
However, the players do not have direct control over the ships - their pirate crews work independently, and so the players have to bribe them with barrels of rum to get to issue them orders. To this end, each player has seven cards, each containing a different number of barrels. Six of these are numbered from 0 to 5, and the seventh is a special "robber" card, numbered -1.
At the start of a round, each player assigns six of their cards, in secret, to the six pirate ships, deciding on how much rum they want to bribe each ship's crew with. After this, the players go through the ships one by one, revealing their bribes for the ship in question. The player with the highest bribe gets to move the ship, as many places as there are barrels on their bribe card. In case of a tie, the players may opt to reveal their seventh card as a tie-breaker. This tie-breaker may only be used once per round. If another player has assigned the "robber" card to the ship in question, one barrel of rum is stolen from the player with the highest bribe.
A Caribbean person or West Indian is a native or inhabitant of the Caribbean region or a person of Caribbean descent. The Caribbean region was initially populated by Amerindians from several different Carib and Arawak groups. These groups were decimated by a combination of overwork and disease brought by European colonizers. Descendants of the Arawak and Carib tribes exist today in the Caribbean and elsewhere but are usually of partial Native American ancestry.
carbon made found her at the
end of a chain "time to race"
she said "race the downhill"
behind crystalline irises
loons can drive
where the world bleeds white
just keep your eyes on her
keep
don't look away
keep your eyes on her horizon
bear claw free fall
a gunner's view black and blue
shred in ribbons of lithium
blow by blow
her mind cut in sheets
layers deep now unravelling
just keep your eyes on her.
get me neil on the line
no i can't hold
have him read "snow glass apples"
where nothing is what it seems
"little sis you must crack this"
he says to me
"you must go in again carbon
made only wants to be unmade"
blade to ice it's
double diamond time
and keep your eyes on her