Delay may refer to:
Rainout, washout, rain delay, and rain stopped play are terms regarding an outdoor event, generally a sporting event, delayed or canceled due to rain, or the threat of rain. It is not to be confused with a type of out in baseball, though a baseball game can be rained out. Delays due to other forms of weather are named "snow delay", "lightning delay", "thunderstorm delay", or "fog delay", while there are many other effects of weather on sport. Also, a night game can be delayed if the floodlight system fails. Often spectators will be issued a ticket for a make up event, known as a "rain check".
Sports typically stopped due to the onset of rain include golf, tennis, and cricket, where even slightly damp conditions seriously affect playing quality and the players' safety. In the case of tennis, several venues (such as those of Wimbledon and the Australian Open) have built retractable roofs atop their existing courts and stadiums in the last decade to avert rain delays that could push a tournament further than the final date.
In computer science, future, promise, and delay refer to constructs used for synchronization in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is yet incomplete.
The term promise was proposed in 1976 by Daniel P. Friedman and David Wise, and Peter Hibbard called it eventual. A somewhat similar concept future was introduced in 1977 in a paper by Henry Baker and Carl Hewitt.
The terms future, promise, and delay are often used interchangeably, although some differences in usage between future and promise are treated below. Specifically, when usage is distinguished, a future is a read-only placeholder view of a variable, while a promise is a writable, single assignment container which sets the value of the future. Notably, a future may be defined without specifying which specific promise will set its value, and different possible promises may set the value of a given future, though this can be done only once for a given future. In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.
A camel is an even-toed ungulate within the genus Camelus, bearing distinctive fatty deposits known as "humps" on its back. The two surviving species of camel are the dromedary, or one-humped camel (C. dromedarius), which inhabits the Middle East and the Horn of Africa; and the bactrian, or two-humped camel (C. bactrianus), which inhabits Central Asia. Both species have been domesticated; they provide milk, meat, hair for textiles or goods such as felted pouches, and are working animals with tasks ranging from human transport to bearing loads.
The term "camel" is derived via Latin and Greek (camelus and κάμηλος kamēlos respectively) from Hebrew or Phoenician gāmāl.
"Camel" is also used more broadly to describe any of the six camel-like mammals in the family Camelidae: the two true camels and the four New World camelids: the llama, alpaca, guanaco, and vicuña of South America.
The average life expectancy of a camel is 40 to 50 years. A full-grown adult camel stands 1.85 m (6 ft 1 in) at the shoulder and 2.15 m (7 ft 1 in) at the hump. Camels can run at up to 65 km/h (40 mph) in short bursts and sustain speeds of up to 40 km/h (25 mph). Bactrian camels weigh 300 to 1,000 kg (660 to 2,200 lb) and dromedaries 300 to 600 kg (660 to 1,320 lb).
The camel (or long knight) is a fairy chess piece that moves like an elongated knight. When it moves, it can jump to a square that is three squares horizontally and one square vertically, or three squares vertically and one square horizontally, regardless of intervening pieces; thus, it is a (1,3)-leaper. Below, it is given the symbol L from Betza notation.
The camel is a very old piece, appearing in some very early chess variants, such as Tamerlane chess. It is still known as such in fairy chess problems.
The camel by itself is worth about two pawns (appreciably less than a knight), because of its colorboundedness and lack of sufficient freedom of movement on an 8×8 board. However a camel and a bishop and a king can force checkmate on a bare king (assuming that the attacking pieces are not on the same color); a camel, a knight and a king can force checkmate on a bare king, but not easily (there are thirteen types of fortress draws); a camel, a wazir and a king can sometimes force checkmate on a bare king, but it can take up to 77 moves. Even if they are on different colours, two camels cannot checkmate a lone king. While the rook versus camel endgame is a draw in general, there are more winning positions than there are in rook versus knight and rook versus bishop: the longest win takes 35 moves. (All endgame statistics mentioned are for the 8×8 board.)
Camel is a color that resembles the color of the hair of a camel.
The first recorded use of camel as a color name in English was in 1916.
The source of this color is: ISCC-NBS Dictionary of Color Names (1955)--Color Sample of Camel (color sample #76).