The defense readiness condition (DEFCON) is an alert state used by the United States Armed Forces.
The DEFCON system was developed by the Joint Chiefs of Staff (JCS) and unified and specified combatant commands. It prescribes five graduated levels of readiness (or states of alert) for the U.S. military. It increases in severity from DEFCON 5 (least severe) to DEFCON 1 (most severe) to match varying military situations.
DEFCONs are a subsystem of a series of Alert Conditions, or LERTCONs, which also include Emergency Conditions (EMERGCONs).
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The DEFCON level is controlled primarily by the U.S. President and the U.S. Secretary of Defense through the Chairman of the Joint Chiefs of Staff and the Combatant Commanders, and each DEFCON level defines specific security, activation and response scenarios for the troops in question.
Different branches of the U.S. Armed Forces (i.e. U.S. Army, U.S. Navy, Air Force) and different bases or command groups can be activated at different defense conditions. In general, there is no single DEFCON status for the world or country and it may be set to only include specific geographical areas. According to Air & Space/Smithsonian, as of 2014, the worldwide DEFCON level has never risen higher than DEFCON 3. The DEFCON 2 levels in the Cuban Missile Crisis and 1991 Gulf War were not worldwide.
Defcon, also known as Örli Wörks (Early Works), is the first release by the German industrial music project wumpscut:.
Defcon appeared in two different editions, with two completely different tracklists. Most of the songs that originally appeared on this release were released later on the :wumpscut: compilations, The Mesner Tracks, Preferential Legacy, Blutkind, and Preferential Tribe. Both editions of this tape are extremely limited to 50 copies.
Defcon (Örli Wörks)
Side One
Side Two
DEFCON (stylized as DEFCOИ) is a real-time strategy game created by independent British game developer Introversion Software, developers of Darwinia, Multiwinia, Uplink, and Prison Architect. The gameplay is reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames.
The game has been available by download since September, 2006 through Introversion's web store and Steam. In the UK it was released for the high street shops on June 15, 2007 and for a limited period included the developer's first game Uplink. On April 5, 2007, US publisher Encore announced they would be publishing the game in the United States, and had ordered an initial 50,000 copies of the game for retail.
Players are given a 1980s vector graphics computer-themed world map, a varied arsenal of nuclear and conventional weaponry, and a primary objective: destroy as much of the enemy's population as possible while having as little of one's own population destroyed as possible. A typical game will see civilian casualties numbering in the millions (megadeaths) while players try their hand at annihilating their opponents.
Calling may refer to:
"Calling (Lose My Mind)" is a single by Swedish house producers Sebastian Ingrosso (of Swedish House Mafia) and Alesso featuring American recording artist Ryan Tedder of the band OneRepublic. It was released in Sweden on March 13, 2012 and in the UK on May 27, 2012. Canadian recording artist Matthew Koma assisted the artists in writing the song. The original instrumental version of the track was released on August 31, 2011, under the name "Calling". The song topped the Billboard Hot Dance Club Songs chart and was also a top-ten hit in Australia and the UK. It was featured on Swedish House Mafia's second compilation album Until Now, released on October 22, 2012.
"Calling" is the first single released from Taproot's third studio album Blue-Sky Research. Like most of the songs on the album, it is significantly less heavy than their previous singles, and shows more of a standard alternative rock/post-grunge approach.
The song's music video was directed by Moh Azima.