Reach

Reach may refer to:

Companies and organizations

  • Reach Canada, a NGO in Canada, that help people with disabilities
  • Reach Global Services Ltd, a company operating a large cable network in Asia Pacific
  • Reach for the Top, a Canadian high-school trivia competition
  • Reach Skilled Volunteering, a third sector organization in the United Kingdom
  • The Reach Foundation, charitable organization in Australia
  • Media and entertainment

    Fictional characters

  • Reach (comics), a villainous alien race in the DC Comics universe
  • Video games

  • Halo: Reach, a 2010 video game in the Halo series set on the fictional planet Reach
  • Park Jung-suk (electronic sports), known by the nickname Reach, a professional StarCraft player
  • Music

    Albums

  • Reach (Eyes Set to Kill album), a 2008 album by the post-hardcore band Eyes Set to Kill
  • Reach (Meredith Edwards album), a 2001 album by country music artist Meredith Edwards
  • Reach (Survivor album), a 2006 album by the rock band Survivor
  • Songs

  • Reach, 2011 song by Atlantic Connection and Armanni Reign
  • Reach (geography)

    A reach is a general term for a length of a stream or river, usually suggesting a level, uninterrupted stretch. The beginning and ending points may be selected for geographic, historical or other reasons - and may be based on landmarks such as gauging stations, river miles, natural features, and topography.

    A reach may also be an expanse, or widening, of a stream or river channel. This commonly occurs after the river or stream is dammed. A reach is similar to an arm. The term "reach" can also refer to:

  • An extended portion or stretch of land or water;
  • a straight portion of a stream or river, as from one turn to another;
  • a level stretch, as between locks in a canal;
  • an arm of the sea extending up into the land.
  • As of 2015, the US Board on Geographic Names records 334 place names in the US with the characterization of a named "reach".

    See also

  • Stream pool
  • Rapid
  • References

    Park Jung-suk (StarCraft player)

    Park Jung-suk, also known as Reach or [Oops]Reach (born 27 December 1983) is a professional South Korean StarCraft player.

    Park, who also goes by the usernames Six_Devil_nO.1, ChoGoSy or TechniCal, is recognized as one of the best Protoss players in the world, an accomplishment for which he has been nicknamed "Hero Toss". He is skillful at macromanagement and does successful psionic storms and dragoon dancing, but plays relatively inconsistently against Zerg. He won the 2002 Sky Ongamenet StarLeague, beating SlayerS `BoxeR` with a 3-1 score. He uses a Logitech optical mini (a gift from his fanclub) and Samsung DT-35 Black keyboard.

    Park was the first player to achieve 100 Proleague victories, an accomplishment commemorated when he and Lee Jaedong (the second player to reach that benchmark) formed prints of their mouse-controlling hands in clay in a September 2009 ceremony.

    Park is now a coach for League of Legends and Tekken team NaJin e-mFire in Korea.

    Major achievements

    Caffeine

    Caffeine is a central nervous system (CNS) stimulant of the methylxanthine class. It is the world's most widely consumed psychoactive drug, but — unlike many other psychoactive substances — it is legal and unregulated in nearly all parts of the world. There are several known mechanisms of action to explain the effects of caffeine. The most prominent is that it reversibly blocks the action of adenosine on its receptor and consequently prevents the onset of drowsiness induced by adenosine. Caffeine also stimulates certain portions of the autonomic nervous system.

    Caffeine is a bitter, white crystalline purine, a methylxanthine alkaloid, and is closely related chemically to the adenine and guanine contained in deoxyribonucleic acid (DNA) and ribonucleic acid (RNA). It is found in the seeds, nuts, or leaves of a number of plants native to South America and East Asia and confers on them several survival and reproductive benefits. The most well known source of caffeine is the coffee bean, a misnomer for the seed of Coffea plants. Beverages containing caffeine are ingested to relieve or prevent drowsiness and to improve performance. To make these drinks, caffeine is extracted by steeping the plant product in water, a process called infusion. Caffeine-containing drinks, such as coffee, tea, and cola, are very popular; in 2005, 90% of North American adults consumed caffeine daily.

    Caffeine (film)

    Caffeine is a 2006 comedy starring Marsha Thomason, Mena Suvari, Breckin Meyer, Katherine Heigl, and Mike Vogel. It revolves around relationships of the staff and patrons of the quirky Black Cat Cafe in London one day.

    Plot

    The staff and customers of the cafe get an extra "jolt" with their coffee when a commitment-shy man has a public fight with his angry ex-girlfriend, instigating a series of revelations about the eavesdropping couples nearby and their own "unusual" relationships; filled with eccentric personal conversations, confrontational arguments, imaginary visions, and connections between various characters.

    Story

    During one lunchtime at an offbeat London coffee house, the relationships of the quirky staff and several couples are suddenly turned upside down by revelations of supremely embarrassing secrets and idiosyncrasies, generally having to do with their rampaging sexual appetites. A neurotic young commitment-phobe runs into his ex-girlfriend while he's whacked out on killer dope. A high strung control freak finds out that her husband-to-be is a transvestite. A shy, hesitant young woman suffers the blind-date-from hell, an obnoxious bore who has been told she sleeps with men on the first date. A hyper-possessive boyfriend discovers that his girlfriend is an ex-porn actress. The manager's boyfriend has a ménage à trois which he says is forgivable because the girls were identical twins. As the craziness builds to hilarious conclusions, CAFFEINE interweaves these characters' hapless attempts to repair their fractured relationships while they are forced to confront issues of fidelity, betrayal, commitment and forgiveness.

    Caffeine (video game)

    Caffeine is a puzzle horror video game created by Dylan Browne. The creator posted the game on Indiegogo to help crowdfund the development costs. The game takes place on a derelict spaceship used to mine caffeine, and it is inspired by Condemned: Criminal Origins, F.E.A.R., and Doom 3.

    References

    Podcasts:

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