Puzzle Bobble | |
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250px Box art for the Japanese Neo-Geo CD release |
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Developer(s) | Taito Corporation |
Publisher(s) | Taito Corporation |
Designer(s) | Seiichi Nakakuki |
Platform(s) | Arcade, 3DO, Neo Geo, Game Gear, iOS, Mobile, N-Gage, Neo Geo CD, NGP, IBM PC, PS2, PSP, SNES, Nintendo 64, VGPC, WS, Xbox, GBA, NDS, PS1, GCN, Wii, DC, XBLA, 3DS |
Release date(s) | June 1994, December 1994 |
Genre(s) | Puzzle game |
Mode(s) | Up to 2 players simultaneously |
Cabinet | Upright |
Arcade system | Neo-Geo (and later systems) |
Display | Raster, standard resolution |
Puzzle Bobble (パズルボブル Pazuru Boburu ), also known as Bust-a-Move, is a 1994 tile-matching arcade puzzle video game for one or two players created by Taito Corporation. It is based on Taito's popular 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically "cute" Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.
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Two different versions of the original game were released. Puzzle Bobble was originally released in Japan only in June 1994 by Taito Corporation, running on Taito's B System hardware (with the preliminary title "Bubble Buster"). Then, 6 months later in December, the international Neo Geo version of Puzzle Bobble was released. It was almost identical aside from being in stereo and having some different sound effects and translated text.
When set to the US region the Neo-Geo version would display the alternative title "Bust a Move" and feature anti-drugs and anti-littering messages in the title sequence. The Bust-a-Move title was used for all subsequent games in the series in the United States and Canada, as well as for some (non-Taito published) console releases in Europe.
At the start of each round, the rectangular playing arena contains a prearranged pattern of coloured "bubbles". (These are actually referred to in the translation as "balls"; however, they were clearly intended to be bubbles, since they pop, and are taken from Bubble Bobble.) At the bottom of the screen, the player controls a device called a "pointer", which aims and fires bubbles up the screen. The colour of bubbles fired is randomly generated and chosen from the colors of bubbles still left on the screen.
The fired bubbles travel in straight lines (possibly bouncing off the side walls of the arena), stopping when they touch other bubbles or reach the top of the arena. If a bubble touches identically-colored bubbles, forming a group of three or more, those bubbles—as well as any bubbles hanging from them—are removed from the field of play, and points are awarded.
After every few shots, the "ceiling" of the playing arena drops downwards slightly, along with all the bubbles stuck to it. The number of shots between each drop of the ceiling is influenced by the number of bubble colors remaining. The closer the bubbles get to the bottom of the screen, the faster the music plays and if they cross the line at the bottom then the game is over.
The objective of the game is to clear all the bubbles from the arena without any bubble crossing the bottom line. Bubbles will fire automatically if the player remains idle. After clearing the arena, the next round begins with a new pattern of bubbles to clear.
As with many popular arcade games, experienced players (who can complete the game relatively easily) become much more interested in the secondary challenge of obtaining a high score (which involves a lot more skill and strategy). Puzzle Bobble caters to this interest very well, featuring an exponential scoring system which allows extremely high scores to be achieved.
"Popped" bubbles (that is, bubbles of the same color which disappear) are worth 10 points each. However, dropped bubbles (that is, bubbles that were hanging from popped bubbles), are worth far more: one dropped bubble scores 20 points; two score 40; three score 80. This figure continues doubling for each bubble dropped, up to 17 or more bubbles which scores 1,310,720 points. It is possible to achieve this maximum on most rounds (sometimes twice or more), resulting in a potential total score of 30 million and beyond.
Bonus points are also awarded for completing a round quickly. The maximum 50,000-point bonus is awarded for clearing a round in 5 seconds or less; this bonus then drops down to zero over the next minute, after which no bonus is awarded.
There are no rounds in the two player game. Both players have an arena each (both visible on screen) and an identical arrangement of colored bubbles in each arena. When a player removes a large group (four bubbles or more) some of those removed are transferred to the opponent's arena, usually delaying their efforts to remove all the bubbles from their individual arena. In some versions, the two player game can also be played by one player against a computer opponent.
The characters and theme of the game are based on the 1986 platform arcade game Bubble Bobble. A remix of the original Bubble Bobble music is played in the game's end credits.
The two dinosaurs operating the pointer are called Bub and Bob (or Bubblun and Bobblun in Japan). Their graphics and animation are based directly on the original Bubble Bobble, only larger (very similar to Bubble Symphony which was released less than a month later). Less obvious is the fact that Puzzle Bobble also features all the enemies from Bubble Bobble, which are trapped inside the bubbles and fly out when the bubbles pop. Inspecting the bubbles closely, one can see the enemies twitching inside the bubbles.
Bubble color | Enemy | Japanese name |
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Red | Super Socket | Invader |
Yellow | Hullaballoon (a.k.a. Boaboa) | Pulpul |
Green | Willy Whistle (a.k.a. Bonner) | Drunk |
Blue | Bubble Buster (a.k.a. Benzo) | Zen-Chan |
Purple | Beluga (a.k.a. Blubba) | Monsta |
Orange | Coiley (a.k.a. Bonnie-bo) | Banebou |
Black | Incendo | Hidegonsu |
White | Stoner (a.k.a. Boris) | Mighta |
Many popular clones of Puzzle Bobble have been produced, including:
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Classical Mushroom is the second studio album by the Israeli psychedelic trance band Infected Mushroom. As the name suggests, the album was an experiment in combining psychedelic trance with classical music. The album was released in late June 2000 on the record label BNE.
All tracks by Amit Duvdevani/Erez Eisen.
Kill the Lights is the fifth studio album by American country music artist Luke Bryan. It was released on August 7, 2015, through Capitol Nashville. The album's lead single, "Kick the Dust Up", was released to radio on May 19, 2015. "Strip It Down" was released as the second single from the album on August 4, 2015. The album's third single, "Home Alone Tonight", was released to country radio on November 23, 2015.
Kill the Lights garnered positive reviews from music critics. The album debuted at number one on the US Billboard 200 chart, moving 345,000 equivalent units in the week ending August 13.
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This here's a tale for all the fellas
Try to do what those ladies tell us
Get shot down cause you're over zealous
Play hard to get an females get jealous
Ok smartie, go to a party
Girls are stancin the crowd is showin body
A chick walks by you wish you could sex her
But you're standin on the wall like you was Poindexter
Next days function, high class luncheon
Food is served and you're stone cold munchin'
Music comes on, people start to dance
But then you ate so much you nearly split your pants
A girl starts walkin, guys start gawkin'
Sits down next to you and starts talkin'
Says she wanna dance cus she likes the groove
So come on fatso and just bust a move
You're on a mission and you're wishin'
someone could cure you're lonely condition
You're lookin for love in all the wrong places
Not fine girls just ugly faces
From frustration first inclination
Is to become a monk and leave the situation
But every dark tunnel has a lighter hope
So don't hang yourself with a celibate rope
New movie's showin... so you're goin
Could care less about the five you're blowin
Theatre gets dark just to start the show
When you spot a fine woman sittin in the front row
She's dressed in yellow, she says "Hello,
Come sit next to me you fine fellow"
You run over there without a second to loose
And what comes next, hey bust a move
If you want it baby you've got it (repeat)
Just bust a move
In the city ladies look pretty
Guys tell jokes so they can seem witty
Tell a funny joke just to get some play
Then you try to make a move and she says "no way"
Girls a fakin' ... goodness sakin'
They want a man who brings home the bacon
Got no money and you got no car
Then you got no woman and there you are
Some girls are sophistic... materialistic
Looking for a man makes them opportunistic
They're lyin on the beach perpetratin a tan
So that a brother with money can be their man
So on the beach you're strollin'... real high-rollin'
Everything you have is your's and not stolen
A girl runs up with somethin to prove
So don't just stand there, bust a move
(break down)
Your best friend Harry has a brother Larry
In five days from now he's gonna marry
He's hopin you can make it there if you can
'Cause in the ceremony you'll be the best man
You say "neato"... check your libido
And roll to the church in your new tuxedo
The bride walks down just to start the wedding
And there's one more girl you won't be getting
So you start thinkin, then you start blinkin
A bride maid looks and thinks that you're winkin
She thinks you're kinda cute so she winks back
And now you're feelin really fine cus the girl is stacked
Reception's jumpin, bass is pumpin
Look at the girl and your heart starts thumpin
Says she wants to dance to a different groove
Now you know what to do g, bust a move