Brat or The Brat may refer to:
Brother (Russian: Брат, translit. Brat) is a 1997 Russian crime film directed by Aleksei Balabanov and starring Sergei Bodrov, Jr. The sequel Brother 2 was released in 2000. It was screened in the Un Certain Regard section at the 1997 Cannes Film Festival.
The film begins after the protagonist, Danila Bagrov (Sergei Bodrov Jr.) returns to his small hometown following his demobilisation from the Russian Army. Yet even before he reaches home, he ends up in a fight with security guards, when he accidentally walks onto a film set. The local police release him, on the condition that he find work, and we learn that his late father, once a classmate of the precinct, became a thief in law and died in prison. His mother, not wishing for him to share his father's fate, insists he travels to St. Petersburg to seek out his successful older brother Viktor, whom his mother is confident will help him make a living.
Danila travels to the city, but his first attempts to make contact with Viktor are unsuccessful. Instead, he travels around the city and befriends several people from a very wide urban spectrum: Kat (literally "Torturer", archaic), an energetic drug addict, and Nemets (literally "German") Hoffman (Yury Kuznetsov), a kind, homeless man whom Danila rescues from a thug.
Brat is a 1991 action puzzle video game developed by Foursfield and published by Image Works for the Amiga and Atari ST.
Brat is an isometric action puzzle in which the player guides Nathan, the brat of the title, through a series of twelve levels. The isometric landscape scrolls up-screen, imposing a time limit on each level. Whilst Nathan automatically walks forwards at the same rate, if he is diverted he will begin to lag behind. If the screen catches up with him, the player loses one of three lives and must restart the level. Nathan is not controlled directly: the player must place icons onto the level to guide his movement. There are a variety of items that can be collected by Nathan, then later placed by the player to bypass certain obstacles: deadly spring toys can be suppressed with a lead weight, and building blocks can bridge gaps, for example.
Brat met with moderate critical success, drawing comparison with Lemmings. Reviewers praised the game's intuitive interface, challenging but achievable puzzles, clear graphical style, and original, addictive gameplay. However, the game was criticised for its unforgiving nature when the player makes slight errors, as was some excessive disk access.CU Amiga found the gameplay to be "tedious and long-winded", the level restarts too frustrating, and the puzzle elements compared unfavourably with Lemmings.Amiga Power criticized the design of the titular character, describing him as nauseating and irritating.
Mom and Dad don't look so hot these days
They're getting over the hill
Death is closing in and catching up
As far as I can tell
Got a plan of action and cold blood
And it smells of defiance
I'll just wait for Mom and Dad to die
And got my inheritance
Well now I want more
'Cause I'm getting bored
And I'm going nowhere fast
I was once filled with doubt
Now it's all figured out
Nothing good can last
Crows feet and rot are setting in
And time is running out
My parent's income interest rate
Is gaining higher clout
I'm a snot nosed slob
Without a job
And I know I darn well should
Mom and Dad don't look so hot these days
But my future's looking good
Well now I want more
'Cause I'm getting bored
And I'm going nowhere fast
I was once filled with doubt
Now it's all figured out
Nothing good can last
Well now I want more
'Cause I'm getting bored
And I'm going nowhere fast
I was once filled with doubt
Now it's all figured out