Brad Fuller

Brad Fuller (born 8 August 1978) is a former Australian rules footballer, who played in the Australian Football League.

Overview

Fuller made his debut in 1997 for Collingwood after being picked up late in the 1996 AFL Draft, at number 87 overall.

His debut in 1997 was his only appearance for the year, but showed promise in 1998, kicking 3 goals on ANZAC Day against Essendon, yet he never returned to that form, and when Collingwood allowed younger players more of an opportunity go late in the season, Fuller was not seen as often as he would have liked, despite given a go early on in the season. He kicked 10 goals in his 12 games for the season. In his last season at Collingwood, he only played 6 games off the bench, before being delisted as Mick Malthouse took over the side. The Western Bulldogs selected Fuller with the 27th selection in the 2000 Rookie Draft, but he never managed to play a game for them after spending two seasons there.

In 2010, Brad Fuller signed with the Heywood football club in South West Victoria, along with Courtney Johns, Brad Smith and Mal Michael.

Brad Fuller (composer)

Brad Allen Fuller (November 5, 1953 – January 2, 2016) was an American video game composer known for his work for Atari. Fuller composed the soundtracks for Blasteroids, released in 1979, Marble Madness, released by Atari Games in 1984, and Tengen Tetris, which was originally released by Atari in 1988. He also served as the Director of Audio of Atari, in which he oversaw all of the company's soundtracks and music for its video games. Fuller was promoted to Director of Engineering in 1993. He remained at Atari until his departure in 1996.

Fuller was born in Indianapolis, Indiana, on November 5, 1953. He studied jazz at both the Berklee College of Music in Massachusetts and Indiana University Bloomington.

Fuller had originally began his career at Atari as an audio engineer in 1982. He engineered the music for some of Atari's best known titles, including Donkey Kong, Robotron: 2084, and Superman III, which was never released.

In 1996, Fuller left Atari to become to join Matter to Magic Studios as a partner. He then worked at OpenTV, a software technology company focusing on digital television, for three years. Fuller departed OpenTV to c-establish Sonaural Audio Studios, a video game audio development firm.

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