Unknown or The Unknown may refer to:
Unknown is a 2006 American mystery thriller film directed by Colombian filmmaker Simon Brand and starring Jim Caviezel, Greg Kinnear, Bridget Moynahan, Joe Pantoliano and Barry Pepper about a group of men kidnapped and locked in a factory with no memory of how they arrived there. Piecing together information around them, they realize that some were kidnapped and some were the kidnappers. They decide they must work together to figure out how to get away before the gang that captured them returns.
The film was previewed before a theater audience for the first time in New York City on December 13, 2005.
In an abandoned warehouse, a handful of men slowly regain consciousness, but they have amnesia and have no idea who they are, where they are, or what has happened to them. All five seem to have been in some sort of serious scuffle; one is tied up on a chair (Joe Pantoliano), another has been handcuffed and shot (Jeremy Sisto), a third has a broken nose (Greg Kinnear), and the other two have their share of scrapes and bruises (Jim Caviezel and Barry Pepper). Everyone is asleep at the start. Caviezel's character wakes up first. He checks to make sure everyone is alive and then decides to walk around and try to find out what is going on. He discovers that all the windows have bars over them and the only door has a mechanized lock. He finds a ringing phone and picks it up. The caller asks what is going on and Caviezel tells the caller that everyone is fine. The Caller tells him he will be back in a few hours. Meanwhile, somewhere else a money drop off is going down. Mr. Coles has been kidnapped.
Jun Kazama (風間 準, Kazama Jun) is a fictional character from the Tekken fighting game series, who has made her debut in Tekken 2, her only canonical appearance to date. Following an ambiguous relationship with Kazuya Mishima, she became the mother of Jin Kazama, both of whom are main characters in the series. She is also related to Asuka Kazama and her father.
A nature lover and the mother of Jin Kazama, Jun plays an important role in the story despite of her absence for most of the series. While she was cut from the main series after her debut, Jun has continued to appear in the series' spin-offs, including the Tekken Tag Tournament series, where her alter-ego, Unknown serves as the final boss in all Tag Tournament entries so far. Despite her relatively few appearances, the character has gained a considerable popularity among the fans of the series.
Offset may refer to:
A wheel is a circular component that is intended to rotate on an axle bearing. The wheel is one of the main components of the wheel and axle which is one of the six simple machines. Wheels, in conjunction with axles, allow heavy objects to be moved easily facilitating movement or transportation while supporting a load, or performing labor in machines. Wheels are also used for other purposes, such as a ship's wheel, steering wheel, potter's wheel and flywheel.
Common examples are found in transport applications. A wheel greatly reduces friction by facilitating motion by rolling together with the use of axles. In order for wheels to rotate, a moment needs to be applied to the wheel about its axis, either by way of gravity, or by the application of another external force or torque.
The English word wheel comes from the Old English word hweol, hweogol, from Proto-Germanic *hwehwlan, *hwegwlan, from Proto-Indo-European *kwekwlo-, an extended form of the root *kwel- "to revolve, move around". Cognates within Indo-European include Icelandic hjól "wheel, tyre", Greek κύκλος kúklos, and Sanskrit chakra, the latter both meaning "circle" or "wheel".
A parallel of a curve is the envelope of a family of congruent circles centered on the curve. It generalises the concept of parallel lines. It can also be defined as a curve whose points are at a fixed normal distance from a given curve. These two definitions are not entirely equivalent as the latter assumes smoothness, whereas the former does not.
A parallel curve is also called an offset curve and this is the preferred term in CAGD. (In other geometric contexts, the term offset can also refer also to translation.) Offset curves are important for example in numerically controlled machining, where they describe for example the shape of the cut made by a round cutting piece of a two-axis machine. The shape of the cut is offset from the trajectory of the cutter by a constant distance in the direction normal to the cutter trajectory at every point.
In the area of 2D computer graphics known as vector graphics, the (approximate) computation of parallel curves is involved in one of the fundamental drawing operations, called stroking, which is typically applied to polylines or polybeziers (themselves called paths) in that field.