Bionicle: Mask of Light, stylized as BIONICLE: Mask of Light — The Movie, is a 2003 direct-to-video science fantasy action film based on the Bionicle toy series created by Lego. Set in a universe filled with bio-mechanical beings allied with classical element-themed tribes, the story follows two friends from the fire-based village of Ta-Koro on a quest to find the owner of the Mask of Light, a mystical artifact that can potentially defeat Makuta, an evil entity threatening the island. The story is based on the latter half of the toyline's 2002–2003 narrative.
The project was first proposed in 2001, during the original run of the Bionicle toyline. Lego contacted multiple writers for the project, including original Bionicle contributors Bob Thompson and Alastair Swinnerton, and Hollywood writers Henry Gilroy and Greg Weisman. Production began in 2002, taking approximately a year to complete. A major part of the graphical design was adjusting the characters so they could work in human-like ways while still resembling the original toys. The music was composed by Nathan Furst, who used orchestral and tribal elements to create the score. Voice casting was handled by Kris Zimmerman, and the voicework was done with the setting and mythos of Bionicle in mind.
Bionicle: The Game is an action-adventure video game released in 2003. The game is based on parts of the movie Bionicle: Mask of Light and other parts of the Bionicle storyline. Initially, the game was supposed to make each Toa, Toa Nuva, and the Toa of Light playable, but due to deadlines, much of the game was dropped. However, all of the characters are playable in the Game Boy Advance version. The Mac OS X version of the game was released by Feral Interactive.
The game follows the 2001-2003 storyline with only one obvious omission; the first part of the 2001 story, when the Toa first face Makuta, was cut out. However, many parts of the story were "reduced." The game begins when the Bohrok are attacking Mata Nui, and spends two levels depicting Tahu and Kopaka's battles with them. After that, the game moves on to Gali Nuva's level, in which the Bohrok Kal are introduced, and all defeated at once by Gali. In the storyline, Tahu Nuva uses the Kanohi Vahi, mask of time, to allow himself and the other five Toa to defeat them. Pohatu's level then depicts a "midpoint" between storylines; Pohatu is delivering the news that the Rahkshi have awakened to Onua. Onua then defeats Lerahk in his level by dropping a hub unit on Lerahk, Lewa fights Panrahk in his level, and Tahu lava-surfs after Kurahk, who has made off with the Mask of Light. When he catches Kurahk, the Mask of Light fuses itself to Takua, who becomes Takanuva (Takua Nuva in the game) and defeats Makuta, Lord of Shadows, in the game's final level. He transforms on Takutanuva and opens the door and awakes Mata Nui. The Turaga and Matoran only make a couple appearances, none of which are very significant to the plot.
Bionicle (stylized as BIONICLE) is a line of construction toys created by The Lego Group marketed primarily for 5-to-16-year-olds. Originally a sub-theme of Lego’s Technic series, the line was launched in 2000 in Europe and Australia and 2001 in North America. Over the following decade it became one of the Lego Group's biggest-selling properties and played a part in saving the company from its financial crisis of the late 1990s. The theme was discontinued in 2010 and subsequently “replaced” with a successor toy line called Hero Factory, which featured a similar building system. Bionicle was later relaunched in 2015 as a rebooted franchise featuring toy sets utilizing pieces introduced in Hero Factory.
To accompany the sets, Lego created an original story told on a vast multimedia scale that expanded as the theme continued. Set in a science fantasy universe featuring part-organic, part-mechanical beings, the story follows heroic beings called Toa in their fight against The Makuta - the arc antagonist - as well as the many other evils of their world in order to protect a widespread villager-like populace known as the Matoran. While the main story was told through common mediums including comic books, online games and films, a number of additional serials were incorporated into the saga that helped to expand it.
Bungalow
Bungalow
By the sea
Bungalow
In the sea air
Climbing rose
Time to spare
Luxury accommodation traps the sun
So we're working every hour that God made
So we can fly away
Saving it all up for you bungalow
Bungalow by the sea
Bungalow
Silver shoreline
In the gorse
You can be mine
Standing prime position for the town
Working for a vision through this life
So we can fly away bungalow
Bungalow