Big! is a TV series in which an episode consists of a team of engineers manufacturing the world's biggest items (usually a household item that's normally hand carried, scaled up to proportions that make the items unusable without JCBs and Cherrypickers) for the sake of setting world records.
The devices have to function to qualify.
The series originally aired on Discovery Channel in 2004. It is currently airing on The Science Channel weekday mornings.
Big means large or of great size.
Big or BIG may also refer to:
The Perhapanauts is an American comic book series created by writer Todd Dezago and artist Craig Rousseau in 2005.
The first two mini-series, "First Blood" and "Second Chances," were published by Dark Horse Comics, although it was announced on October 31, 2007, that forthcoming Perhapanauts comics would be published by Image Comics.
The Image Comics series began with an annual in February 2008, "Jersey Devil", followed by what may either be numerous upcoming mini-series or an ongoing series. The first series is "Triangle" taking the team into the Bermuda Triangle, which starts publication in April 2008.
The story follows a team of supernatural investigators (in that they both investigate the supernatural, and are supernatural beings who investigate) working for Bedlam, a top-secret government agency. The main focus of the stories are on Blue Group, one team of Bedlam operatives.
The members of Blue Group are Arisa Hines, the group's leader who has psychic powers; Big, a Sasquatch whose intelligence has been artificially raised; Choopie, a Chupacabra with a somewhat erratic personality; MG, a mysterious being who appears human but has the power to travel to other dimensions; and Molly MacAllistar, a ghost. Other characters in the series include Joann DeFile, a psychic who works as an adviser for Bedlam; Peter Hammerskold, a former Marine with psychic powers who is the leader of Bedlam's Red Group and sees Blue Group as rivals; the Merrow, a water elemental fairy who works on Red Group; and Karl, a Mothman who is a Bedlam reservist and would like to be a full-time member of Blue Group.
A tool is any physical item that can be used to achieve a goal, especially if the item is not consumed in the process. Tool use by humans dates back millions of years, and other animals are also known to employ simple tools.
Tools that are used in particular fields or activities may have different designations such as "instrument", "utensil", "implement", "machine", "device," or "apparatus". The set of tools needed to achieve a goal is "equipment". The knowledge of constructing, obtaining and using tools is technology.
Anthropologists believe that the use of tools was an important step in the evolution of mankind. Because tools are used extensively by both humans and wild chimpanzees, it is widely assumed that the first routine use of tools took place prior to the divergence between the two species. These early tools, however, were likely made of perishable materials such as sticks, or consisted of unmodified stones that cannot be distinguished from other stones as tools.
Stone artifacts only date back to about 2.5 million years ago. However, a 2010 study suggests the hominin species Australopithecus afarensis ate meat by carving animal carcasses with stone implements. This finding pushes back the earliest known use of stone tools among hominins to about 3.4 million years ago.
A programming tool or software development tool is a computer program that software developers use to create, debug, maintain, or otherwise support other programs and applications. The term usually refers to relatively simple programs, that can be combined together to accomplish a task, much as one might use multiple hand tools to fix a physical object. The ability to use a variety of tools productively is one hallmark of a skilled software engineer.
The most basic tools are a source code editor and a compiler or interpreter, which are used ubiquitously and continuously. Other tools are used more or less depending on the language, development methodology, and individual engineer, and are often used for a discrete task, like a debugger or profiler. Tools may be discrete programs, executed separately – often from the command line – or may be parts of a single large program, called an integrated development environment (IDE). In many cases, particularly for simpler use, simple ad hoc techniques are used instead of a tool, such as print debugging instead of using a debugger, manual timing (of overall program or section of code) instead of a profiler, or tracking bugs in a text file or spreadsheet instead of a bug tracking system.
"Tool" is a 7" single by Baboon that was released in 1993 on Silver Girl Records. Side A is 33rpm while side B is 45rpm.
The song "Tool" also appears on the band's first album, Face Down in Turpentine, though the album version is a different recording. The recording of "Tool" from this single also appears on the Get It Through Your Thick Skull compilation.
This version of the first b-side ("Why'd You Say Die?") is also on Face Down in Turpentine and Baboon's 1996 The Numb E.P..
All songs by Baboon.