Beat or beats may refer to:
Swatch Internet Time (or beat time) is a decimal time concept introduced in 1998 by the Swatch corporation as part of their marketing campaign for their line of "Beat" watches.
Instead of hours and minutes, the mean solar day is divided up into 1000 parts called ".beats". Each .beat is equal to one decimal minute in the French Revolutionary decimal time system and lasts 1 minute and 26.4 seconds (86.4 seconds) in standard time. Times are notated as a 3-digit number out of 1000 after midnight. So, @248 would indicate a time 248 .beats after midnight representing 248/1000 of a day, just over 5 hours and 57 minutes.
There are no time zones in Swatch Internet Time; instead, the new time scale of Biel Meantime (BMT) is used, based on Swatch's headquarters in Biel, Switzerland and equivalent to Central European Time, West Africa Time, and UTC+01. Unlike civil time in Switzerland and many other countries, Swatch Internet Time does not observe daylight saving time.
Swatch Internet Time was announced on October 23, 1998, in a ceremony at the Junior Summit '98, attended by Nicolas G. Hayek, President and CEO of the Swatch Group, G.N. Hayek, President of Swatch Ltd., and Nicholas Negroponte, founder and then-director of the MIT Media Lab. During the Summit, Swatch Internet Time became the official time system for Nation1, an online country (supposedly) created and run by children.
Jet Set Radio (ジェットセットラジオ, Jetto Setto Rajio), titled Jet Grind Radio in North America, is a video game developed by the Sega studio Smilebit. It was published by Sega for the Dreamcast on June 29, 2000 in Japan, October 30, 2000 in North America and November 24, 2000 in Europe. The player controls one of a gang of youths who roam the streets of Tokyo-to, rollerblading and spraying graffiti while evading the authorities. It was one of the first games to use cel-shaded visuals, giving it a "flat", cartoon-like appearance.
A version by Vicarious Visions was released by THQ for Game Boy Advance on June 26, 2003 in North America and February 20, 2004 in Europe. A sequel, Jet Set Radio Future, was released in 2002 for the Xbox. A high-definition port by Blit Software was released for Xbox Live Arcade, PlayStation Network and Windows in September 2012.
The player controls Beat, a tagger who forms a gang of graffiti-tagging rollerbladers. In a typical stage, the player must tag every graffiti spot in each area before the timer runs out, while evading the authorities, who pursue on foot, in tanks and helicopters. New playable characters are unlocked after the player beats them in trick battles.
Narf or NARF may refer to:
Lady in the Water is a 2006 American fantasy thriller film written and directed by M. Night Shyamalan and starring Paul Giamatti and Bryce Dallas Howard. The film's plot concerns a Philadelphia maintenance man who discovers a young woman in the swimming pool of his apartment complex. Gradually, he and his neighbors learn that she is a water nymph whose life is in danger from a vicious, wolf-like, mystical creature that tries to keep her from returning to her watery "blue world".
This is Shyamalan's first movie in which he has played a significant role as one of the supporting actors. The film received a somewhat polarized response from critics; most reviews were unfavorable, with criticism revolving around the film's lack of consistency and characterization. The film was also a financial disappointment grossing merely $72 million against a $70 million production budget, causing large losses.
One evening, Cleveland Heep (Paul Giamatti), who became a handyman at a Philadelphia apartment complex after his family was murdered, discovers Story (Bryce Dallas Howard), a naiad-like character (called a Narf) from the Blue World, in his building's pool, immediately rescuing her from an attack by a "Scrunt", a grass-covered lupine that lies preternaturally flat.
Nuclear prelamin A recognition factor, also known as NARF, is a protein which in humans is encoded by the NARF gene.
Several proteins have been found to be prenylated and methylated at their carboxyl-terminal ends. Prenylation was initially believed to be important only for membrane attachment. However, another role for prenylation appears to be its importance in protein-protein interactions. The only nuclear proteins known to be prenylated in mammalian cells are prelamin A- and B-type lamins. Prelamin A is farnesylated and carboxymethylated on the cysteine residue of a carboxyl-terminal CaaX motif. This post-translationally modified cysteine residue is removed from prelamin A when it is endoproteolytically processed into mature lamin A. The protein encoded by this gene binds to the prenylated prelamin A carboxyl-terminal tail domain. It may be a component of a prelamin A endoprotease complex. The encoded protein is located in the nucleus, where it partially colocalizes with the nuclear lamina. It shares limited sequence similarity with iron-only bacterial hydrogenases. Alternatively spliced transcript variants encoding different isoforms have been identified for this gene, including one with a novel exon that is generated by RNA editing.