The Bay of Kotor (Montenegrin and Serbian: Boka kotorska/Бока которска, pronounced [bɔ̂ka kɔ̂tɔrskaː]), known simply as Boka ("the Bay"), is a winding bay of the Adriatic Sea in southwesternmost Montenegro.
The bay has been inhabited since antiquity. Its well-preserved medieval towns of Kotor, Risan, Tivat, Perast, Prčanj and Herceg Novi, along with their natural surroundings, are major tourist attractions. Natural and Culturo-Historical Region of Kotor has been a World Heritage Site since 1979.
Its numerous Orthodox and Catholic churches and monasteries make it a major pilgrimage site.
A small naval port is under development as a yacht marina, Porto Montenegro.
The bay is about 28 km long with a shoreline extending 107.3 km. It is surrounded by two massifs of the Dinaric Alps: the Orjen mountains to the west, and the Lovćen mountains to the east. The narrowest section of the bay, the 2300 m long Verige Strait, is only 340 m wide at its narrowest point. The bay is a ria of the vanished Bokelj River that used to run from the high mountain plateaus of Mount Orjen.
Kotor (Montenegrin Cyrillic: Котор, pronounced [kɔ̌tɔr]) is a coastal town in Montenegro. It is located in a secluded part of the Gulf of Kotor. The city has a population of 13,510 and is the administrative center of Kotor Municipality.
The old Mediterranean port of Kotor is surrounded by fortifications built during the Venetian period. It is located on the Bay of Kotor (Boka Kotorska), one of the most indented parts of the Adriatic Sea. Some have called it the southern-most fjord in Europe, but it is a ria, a submerged river canyon. Together with the nearly overhanging limestone cliffs of Orjen and Lovćen, Kotor and its surrounding area form an impressive and picturesque Mediterranean landscape.
In recent years, Kotor has seen a steady increase in tourists, many of them coming by cruise ship. Visitors are attracted both by the natural beauty of the Gulf of Kotor and by the old town of Kotor.
Kotor is part of the World Heritage Site dubbed the Natural and Culturo-Historical Region of Kotor.
Kotor or Kotorgrad (Kotor town) was a medieval fortress above the present settlement of Kotor in Kotor Varoš, Bosnia and Herzegovina, Republic of Srpska, municipality of Kotor Varoš. It was in Donji Kraji, parish Vrbanja.
In some recent (2002) sources states that the settlement below the fort called Kotorište, which was never fit the actual situation, because Kotorište, the Kotor Varoš's settlement is on the opposite (right) bank of the Vrbanja river.
In its original form (whose ruins still exist), in Kotor is a tower, slightly above the ridge above the Jakotina river, and dungeon (just above the waterfall). The tower and the dungeons were associated with stone (broken) staircase. In the tower, until the liberation of Kotor Varoš (1945) a bell majestic diameter: 5 m. His fate is unknown.
For the first time Kotor was mentioned in 1382. It belonged to Duke Hrvoje Vukčić Hrvatinić (1350-1416). Kotor remained Hrvoje's favourite estate, where he died.
Kotor later became part of the Jajce Banovina, and the Ottomans conquered it in 1519, 52 years after the official fall of Bosnia. Occupying forces to shine down the Vrbanja valley, and the strongest resistance to their further penetration provided by the defense Kotor in Bettle on Večićko field, followed by the Ottomans soon overran and Banja Luka, Srbac, and Kobaš, Derventa and the whole Posavina . Then, briefly crossed in Slavonia .
Star Wars: Knights of the Old Republic is a role-playing video game developed by BioWare and published by LucasArts. Written by Drew Karpyshyn, the soundtrack for the game was composed by Jeremy Soule. It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, on September 7, 2004 for Mac OS X, and on May 30, 2013 for iOS iPad, which was later updated on December 19, 2013 for iPhone and iPod Touch and on the December 23, 2014 on Google Play for Android devices. The Xbox version is playable on Xbox 360 via the latter's Backward Compatibility feature.
The sequel, Star Wars: Knights of the Old Republic II – The Sith Lords, was developed by Obsidian Entertainment at BioWare's suggestion as BioWare wanted to focus on their own intellectual properties.
Players choose from three basic character classes at the beginning of the game, and later choose from three Jedi subclasses. Beyond class, a character has "skills" stats, tiered "feats", and later on, tiered Force powers, similar to magic spells in fantasy games. Feats and Force powers are unlocked every level-up, while the player is given skill points to distribute among their skills every level.