A stunt is an unusual and difficult physical feat or an act requiring a special skill, performed for artistic purposes usually on television, theatre, or cinema. Stunts are a feature of many action films. Before computer generated imagery special effects, these effects were limited to the use of models, false perspective and other in-camera effects, unless the creator could find someone willing to jump from car to car or hang from the edge of a skyscraper: the stunt performer or stunt double.
One of the most-frequently used practical stunts is stage combat. Although contact is normally avoided, many elements of stage combat, such as sword fighting, martial arts, and acrobatics required contact between performers in order to facilitate the creation of a particular effect, such as noise or physical interaction. Stunt performances are highly choreographed and may be rigorously rehearsed for hours, days and sometimes weeks before a performance. Seasoned professionals will commonly treat a performance as if they have never done it before, since the risks in stunt work are high, every move and position must be correct to reduce risk of injury from accidents. Examples of practical effects include tripping and falling down, high jumps, extreme sporting moves, acrobatics and high diving, spins, gainer falls, "suicide backflips," and other martial arts stunts.
A stunt in American football and Canadian football, sometimes called a twist, is a planned maneuver by a pair of players of the defensive team by which they exchange roles to better slip past blockers of the offensive team at the beginning of a play.
The purpose of a stunt is to confuse opposing blockers, which is an aid to the defense in rushing an opposing forward pass or kick. The main weakness of a stunt is that it is more vulnerable than average to running plays by the opposing team. In most cases, the defense will not use a play incorporating stunting if it expects a running play from the offense.
There are two main types of stunts. In one, a line player, who would otherwise try to charge forward, instead drops back, and a nearby linebacker or defensive back charges forward instead. In the other, which is known as cross-rushing, line players, instead of charging straight ahead, cross paths. One of them may follow a looping path that goes behind the other before moving forward (in which case the stunt is called a "loop"), or one may wait for the other to penetrate slightly first, and then cross behind, their paths angling across each other. In some variants, a rushing player will run around more than one rushing teammate.
A stunt is a difficult or unusual feat performed for film or theatre.
Stunt or Stunting may also refer to:
Valdecir de Souza Júnior or simply Tchô (born April 21, 1987 in Belo Horizonte), is a Brazilian attacking midfielder.
Titeuf is a Swiss comic series created by Zep in 1992, which was adapted into a 2001 animated TV series and a 2011 film of the same name. It also appears in the dedicated Franco-Belgian comics magazine Tchô!.
Titeuf was initially published in the fanzine Sauve qui peut ("Run for your lives") and noticed by Glénat executive Jean-Claude Camano. Zep joined Glénat in 1992 and Titeuf eventually became one of France's most popular comics. The first Titeuf book Dieu, le sexe et les bretelles (God, Sex And Suspenders) appeared in 1993 and sold only a few thousand copies, but the subsequent books gradually won over a colossal readership, and the series is now considered the greatest moneymaker in the French comics market. The series was adapted into an animated TV series in 2001, initially broadcast on Canal J. By 2008, Titeuf was the comic series with by far the largest publication in France, with over 1.8 million copies per year, three times the number of the second most popular series.
A number of trigraphs are found in the Latin script, most of these used especially in Irish orthography.
⟨aai⟩ is used in Dutch to write the sound /aːi̯/.
⟨abh⟩ is used in Irish to write the sound /əu̯/, or in Donegal, /oː/, between broad consonants.
⟨adh⟩ is used in Irish to write the sound /əi̯/, or in Donegal, /eː/, between broad consonants, or an unstressed /ə/ at the end of a word.
⟨aei⟩ is used in Irish to write the sound /eː/ between a broad and a slender consonant.
⟨agh⟩ is used in Irish to write the sound /əi̯/, or in Donegal, /eː/, between broad consonants.
⟨aim⟩ is used in French to write the sound /ɛ̃/ (/ɛm/ before a vowel).
⟨ain⟩ is used in French to write the sound /ɛ̃/ (/ɛn/ before a vowel). It also represents /ɛ̃/ in Tibetan Pinyin, where it is alternatively written än.
⟨aío⟩ is used in Irish to write the sound /iː/ between broad consonants.
⟨amh⟩ is used in Irish to write the sound /əu̯/, or in Donegal, /oː/, between broad consonants.