The BT tanks (Russian: Быстроходный танк (БТ), Bystrokhodny tank, lit. "fast moving tank" or "high-speed tank") were a series of Soviet light tanks produced in large numbers between 1932 and 1941. They were lightly armoured, but reasonably well-armed for their time, and had the best mobility of all contemporary tanks of the world. The BT tanks were known by the nickname Betka from the acronym, or its diminutive Betushka. The successor of the BT tanks would be the famous T-34 medium tank, introduced in 1940, which would replace all of the Soviet fast tanks, infantry tanks, and medium tanks in service.
The BT tanks were "convertible tanks". This was a feature designed by J. Walter Christie to reduce wear of the unreliable tank tracks of the 1930s. In about thirty minutes, the crew could remove the tracks and engage a chain drive to the rearmost road wheel on each side, allowing the tank to travel at very high speeds on roads. In wheeled mode, the tank was steered by pivoting the front road wheels. Soviet tank forces soon found the convertible option of little practical use; in a country with few paved roads, it consumed space and added needless complexity and weight. The feature was dropped from later Soviet designs.
A tank is a large, heavily armoured fighting vehicle with tracks and a large tank gun that is designed for front-line combat. Modern tanks are mobile land weapon platforms, mounting a large-calibre cannon in a rotating gun turret. They combine this with heavy vehicle armour which provides protection for the crew, the vehicle's weapons, and its propulsion systems, and operational mobility, due to its use of tracks rather than wheels, which allows the tank to move over rugged terrain and be positioned on the battlefield in advantageous locations. These features enable the tank to perform well in a tactical situation: the combination of powerful weapons fire from their tank gun and their ability to resist enemy fire means the tank can take hold of and control an area and prevent other enemy vehicles from advancing. In both offensive and defensive roles, they are powerful units able to perform key primary tasks required of armoured units on the battlefield. The modern tank was the result of a century of development from the first primitive armoured vehicles, due to improvements in technology such as the internal combustion engine, which allowed the rapid movement of heavy armoured vehicles. As a result of these advances, tanks underwent tremendous shifts in capability during the World Wars of the 20th century.
A tank (also known as a meat shield) is a style of character in gaming, often associated with a character class. A common convention in real-time strategy games, role-playing games, fighting games, multiplayer online battle arenas and MUDs, tanks redirect enemy attacks or attention toward themselves in order to protect other characters or units. Since this role often requires them to suffer large amounts of damage, they rely on large amounts of vitality or armor, healing by other party members, evasiveness and misdirection, or self regeneration.
Tanks are often represented as large or heavily armored.
"Tanking" occurs when the unit is intended to be the one taking damage (typically by being dangerous or detrimental, or using a game mechanic that forces it to be targeted), and secondly, to ensure that they can survive this damage through sheer health points or mitigation.
In real-time strategy games the role of a tank unit is to provide a health buffer for weaker ranged classes. Frequently maneuvering or other tactics are used by the tank to make themselves the most tempting or highest-priority target of enemy attacks, thereby diverting enemy attacks away from allies. Many basic strategies in games such as StarCraft and Warcraft III revolve around learning to micro-manage units so they attack tanks first so that the tanks do not continually attack units.
A tank is an armoured combat vehicle. The other common meaning is a storage tank, a container, usually for liquids.
Tank may also refer to: