Azrael (Hebrew: עזראל; Arabic: عزرائيل, translit. ʿIzrāʾīl or Arabic: عزرایل, translit. ʿIzrāīl) is often identified with the Archangel of Death in Hebrew, Sikhism lore, as well as Islam. The Qur'an never uses this name, rather referring to Malak al-Maut (which translates directly as Angel of Death). Also spelled Izrail, Azrin, Izrael, Azriel, Azrail, Ezraeil, Azraille, Azryel, Ozryel, or Azraa-eel, the Chambers English dictionary uses the spelling Azrael. The name literally means One Whom God Helps, in an adaptive form of Hebrew.
Depending on the outlook and precepts of various religions in which he is a figure, Azrael may be portrayed as residing in the Third Heaven. In one of his forms, he has four faces and four thousand wings, and his whole body consists of eyes and tongues, the number of which corresponds to the number of people inhabiting the Earth. He will be the last to die, recording and erasing constantly in a large book the names of men at birth and death, respectively.
This a list of demon lords in the Dungeons & Dragons fantasy role-playing game. In the 2nd Edition, the demon lords were known as "Abyssal lords".
Abraxas, known as the Unfathomable, is the demon lord of magic words, arcane secrets, and talismans, in the Dungeons & Dragons roleplaying game. Abraxas dwells on the 17th layer of the Abyss, known as Death's Reward.
Abraxas was one of many demon lords that was mentioned only by name in a list in the original Monster Manual II (1983). Abraxas received further details in third edition in Fiendish Codex I: Hordes of the Abyss (2006). Abraxas received further description in the fourth edition book Demonomicon (2010).
In Armies of the Abyss (2002) by Erik Mona, Abraxas is known as the Supreme Unknown and described as resembling a bare-chested man with the head of a rooster and a lower body made of writhing snakes. His areas of concern are listed as magic, occult lore, and dangerous secrets. In this book, Abraxas is the head of a twisted cult based loosely on historical Gnosticism, teaching that the gods are evil tyrants who have imprisoned souls in mortal bodies, while the true world of pure spirit, the Pleroma, lies beyond. In the world of Armies of the Abyss this is portrayed as a devious lie on the part of Abraxas, whose Abyssal layer is actually a trap for his deluded followers. Souls that come to Abraxas's realm experience ten years of bliss before being annihilated and devoured by the Abyss, fueling Abraxas's power. While Abraxas's cult is deliberately offensive to the gods, they experience little prosecution as they are for the most part blameless ascetics who make their living selling protective charms.
There's a house down on the corner
That we always used to talk about
Never had the guts to go inside
Not even on a dare
Boarded up and creepy
Scary eyes looked out upon a sleepy town
Fascination kept us guessin'
Why the sign read to beware?
We always knew just
What would hit the fan
If we got an up close look
At the boogie man
Shadows on the wall
Voices in the hall, oh, yeah
There's more than just a mouse
In the Zavelow House
Zavelow, Zavelow, Zavelow, yo
I could look inside the window
If I jumped upon my trampoline
Could've sworn I saw Hannibal Lichter
With a hatchet and a head
Not the kind of place you'd see
In Better Homes and Gardens magazine
Unless they did an expose
On the night of the living dead
But with a pretty girl
To hold my hand
Could've got an up close look
At the boogie man
Yeah, shadows on the wall
Voices in the hall, oh, yeah
There's more than just a mouse
In the Zavelow House
Oh, Zavelow, woah
But with a pretty girl
To hold my hand
Could've got an up close look
At the boogie man
Yeah, shadows on the wall
Voices in the hall, oh, yeah
There's more than just a mouse
In the Zavelow House
Yeah, shadows on the wall
Voices in the hall, oh, yeah
There's more than just a mouse
In the Zavelow House
(Zavelow, Zavelow, Zavelow)