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Quasar is a North American brand of electronics, first used by Motorola in 1967 for a model line of transistorized color televisions.[citation needed] These televisions were well known for containing all serviceable parts in a drawer beneath the television's cabinet.[citation needed] Soon, it was established as its own brand, with all Motorola-manufactured televisions being sold as Quasar by Motorola.
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On May 29, 1974, Motorola, Inc., sold its television manufacturing division — including its plants in Pontiac, Illinois; Franklin Park, Illinois; and Markham, Ontario — to Matsushita, who continued production of home television receivers under a newly incorporated entity, Quasar Electronics, Inc., an American managed subsidiary of Matsushita Electronic Corporation of America (MECA). Motorola continued to operate its plant in Quincy, Illinois for two years (until 1976) at which time ownership of the plant passed to the new company.[1] Later, Quasar Company, the sales company, was split off from Matsushita Industrial Company, the manufacturing entity.
Bob Greenberg
A 1992 episode of Frontline, the PBS news program, claims that the Matsushita acquisition of Motorola's Consumer Division was the beginning of the downfall of the US television industry. The program claimed that Matsushita's acquisition was nothing more than a ruse designed for Japanese-made sets, and sets assembled of Japanese parts, to avoid tariffs, with sets under the Quasar brand still being considered "domestically made", although Quasar's engineering and manufacturing division was being scaled-down.[clarification needed]
In the late 70s Quasar Company was established as a sales operation, with Matsushita Electric doing the manufacturing, in Franklin Park, Illinois. The latter manufactured both television receivers and microwave ovens.
In 1989, Richard Kraft, former President of Matsushita Electric, became the first American President of Matsushita Electric Corporation of America, Quasar's parent company.
As of 2005, the Quasar name has limited use in North America, either being affixed to discontinued products from the Panasonic line or more value-oriented products than Matsushita's Panasonic brand, being sold in such places such as drug stores and supermarkets.[citation needed] It was rumored that Matsushita planned to discontinue the Quasar brand. Quasar Company ceased to exist in 2004.
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Q-ZAR (called Quasar in the UK, Ireland, and called LaserGame in Sweden) is a type of laser tag that was developed by Geoff Haselhurst and Omnitronics in Perth, Western Australia. The rights were later sold to Leisureplex Ltd, a company based in Ireland which in turn sold them to Q-ZAR International based in Dallas, Texas.
Like other lasertag games, Q-ZAR is played with a gun (or "phaser") that fires harmless beams of infrared light that are detected by equipment worn by the players. There is also a laser pulse on firing, though it is for visual effects only. The basic mechanism of the game revolves around shooting (called tagging) each other or stationary objects.
The standard game of Q-ZAR involves two teams: the red team and the green team (Quasar Elite involves a red and blue team). Each team has a Headquarters (aka "HQ" or "base") to defend from the other team. The goal of the game is to score the most points for the team. You can achieve this by either deactivating the opponents HQ or by tagging the opposing team's players. You may deactivate the opponents HQ by tagging it twice leaving a few seconds between. Whichever team has the most points at the end of the game wins.
Neutron is a fictional character, an extraterrestrial superhero that appears in comic books published by Marvel Comics.
Created by writer Chris Claremont and artist Dave Cockrum, the character first appeared in Uncanny X-Men #107-109 (October 1977 – February 1978). He was not named on-panel initially.
The character next appears in Uncanny X-Men #157 (May 1982), and then appears as Quasar in X-Men: Spotlight on Starjammers #2 (1990). The character subsequently appears as Neutron in Avengers West Coast #81 (April 1992), Quasar #32-33 (March–April 1992), #45-46 (April–May 1993), Starblast #2 (February 1994), Quasar #55 (February 1994), Starjammers #4 (January 1996), Inhumans Vol. 4 #3-4 (August–September 2000), Uncanny X-Men #387 (December 2000), JLA/Avengers #1 (September 2003), Thanos #10 (July 2004), and Uncanny X-Men #477 (October 2006), and #479-480 (December 2006 – January 2007).
Quasar appeared as part of the "Imperial Guard" entry in the Official Handbook of the Marvel Universe Deluxe Edition #6.
Area is the quantity that expresses the extent of a two-dimensional figure or shape, or planar lamina, in the plane. Surface area is its analog on the two-dimensional surface of a three-dimensional object. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat. It is the two-dimensional analog of the length of a curve (a one-dimensional concept) or the volume of a solid (a three-dimensional concept).
The area of a shape can be measured by comparing the shape to squares of a fixed size. In the International System of Units (SI), the standard unit of area is the square metre (written as m2), which is the area of a square whose sides are one metre long. A shape with an area of three square metres would have the same area as three such squares. In mathematics, the unit square is defined to have area one, and the area of any other shape or surface is a dimensionless real number.
An area is an administrative unit of The Church of Jesus Christ of Latter-day Saints (LDS Church), which typically is composed of multiple stakes and missions. Areas are the primary church administrative unit between individual stakes and the church as a whole.
The areas as they now exist were formed in January 1984. Prior to that time, general authorities served as "area supervisors" and at times resided outside of Salt Lake City. In 1984, 13 initial areas were created; by 1992 there were 22, and by early 2007 there were 31. As of August 2012 there are 25 areas.
Until 2003, each area had a president and two counselors, all of whom were typically general authorities (area seventies were sometimes asked to be counselors). This three-man body was known as the area presidency. In that year, the church eliminated area presidencies for all areas located in the United States and Canada. Each of these areas were placed under the direct supervision of one of the seven members of the Presidency of the Seventy, thus freeing more general authorities from specific area assignments. Since these areas were previously administered by area presidencies located at church headquarters in Salt Lake City, the administrative change was not as drastic as it might seem.
In graph drawing, the area used by a drawing is a commonly used way of measuring its quality.
For a drawing style in which the vertices are placed on the integer lattice, the area of the drawing may be defined as the area of the smallest axis-aligned bounding box of the drawing: that is, it the product of the largest difference in x-coordinates of two vertices with the largest difference in y-coordinates. For other drawing styles, in which vertices are placed more freely, the drawing may be scaled so that the closest pair of vertices have distance one from each other, after which the area can again be defined as the area of a smallest bounding box of a drawing. Alternatively, the area can be defined as the area of the convex hull of the drawing, again after appropriate scaling.
For straight-line drawings of planar graphs with n vertices, the optimal worst-case bound on the area of a drawing is Θ(n2). The nested triangles graph requires this much area no matter how it is embedded, and several methods are known that can draw planar graphs with at most quadratic area.Binary trees, and trees of bounded degree more generally, have drawings with linear or near-linear area, depending on the drawing style. Every outerplanar graph has a straight-line outerplanar drawing with area subquadratic in its number of vertices, If bends or crossings are allowed, then outerplanar graphs have drawings with near-linear area. However, drawing series-parallel graphs requires an area larger than n by a superpolylogarithmic factor, even if edges can be drawn as polylines.