Arcanis was originally a campaign setting for the Dungeons & Dragons game, created by Henry Lopez and supported by Paradigm Concepts. It is also the name of the fictional world where the setting takes place. The setting was launched in 2001 and is known for its odd twists on the fantasy genre, as well as its wide member approval and community-based design and construction. Unlike many other fantasy roleplaying games, which focus primarily on tactical combat, the Arcanis campaigns focus on moral ambiguity and politics.
While originally launched as a d20srd title, Arcanis was relaunched in 2010 with a unique rules set as detailed in Paradigm Concepts. This system uses a similar initiative system to Feng Shui; a progressive clock system of initiative, with each action taking a specific number of 'ticks' of a clock rather than simply having everyone go in a predetermined order.
Arcanis is set on the continent of Onara, where a crumbling Coryani Empire (reminiscent of the Western Roman Empire) struggles with newly created nations such as Milandir (reminiscent of the Holy Roman Empire) or Canceri (reminiscent of Russia during the Middle Ages and the Balkans).
You, you are feeling the hate of your girl
While the television is glad
There is a stupid face without expression
Like in a mahlerian symphony
And today the sun is very fine
The air is very light
While you are like a big shit
And the air is light again
WHEN YOUR EYES ARE FULL
WHEN THE COLOUR OF YOUR LIFE
IS LIKE A BORING MORNING
WITHOUT A SWEET CONTRETEMPS
Take your notes and close your eyes tonight
While the television is glad
Now, you are the king of all the things
Like in a mahlerian symphony
And today the sun is very fine
The air is very light
While you are like a big shit
And the air is light again
WHEN YOUR EYES ARE FULL
WHEN THE COLOUR OF YOUR LIFE
IS LIKE A BORING MORNING
WITHOUT A SWEET CONTRETEMPS
JUST TRY AND HIT ME
AND MAKE A BETTER USE OF YOUR NOTES
BECAUSE THE MUSIC IS LIKE A GUN-SHOT