Anteater is a common name for the four extant mammal species of the suborder Vermilingua (meaning "worm tongue") commonly known for eating ants and termites. The individual species have other names in English and other languages. Together with the sloths, they are within the order Pilosa. The name "anteater" is also colloquially applied to the unrelated aardvark, numbat, echidnas, pangolins and some members of the Oecobiidae.
Extant species are the giant anteater Myrmecophaga tridactyla, about 1.8 m (5 ft 11 in) long including the tail; the silky anteater Cyclopes didactylus, about 35 cm (14 in) long; the southern tamandua or collared anteater Tamandua tetradactyla, about 1.2 m (3 ft 11 in) long; and the northern tamandua Tamandua mexicana of similar dimensions.
The anteaters are more closely related to the sloths than they are to any other group of mammals. Their next closest relations are armadillos. There are four extant species in three genera:
"Anteater" properly refers to the four species of the suborder Vermilingua native to Mexico, Central America, and tropical South America. This includes two species of Tamandua (Silky Anteaters) and the Giant Anteater.
Anteater can also refer to any of several unrelated species which have independently and convergently adapted to fill the same niche of eating ants or termites:
Anteater ("The Anteater" in Britain; "Ameisenbaer" in Germany) is an arcade game designed by Chris Oberth and released in 1982 by Tago Electronics.
The player controls an anteater that elongates his proboscis through maze-like anthills eating ants. The player can only eat ants with the tip of the anteater's proboscis. If an ant bites your proboscis at any other location you lose a life. Pressing the second button will quickly retract the anteater's proboscis. Worms will not harm you unless eaten head first, in which case you lose a life. Worms can be safely eaten from behind. Eating queen ants at the very bottom of the nest will temporarily clear all ants and worms from the screen. Once the sun has travelled across the screen and night falls, a spider will appear. The spider climbs down the anteater's proboscis, taking a life if it touches the tip. The object is to eat all of the larvae before time runs out, clearing the screen. Each larva is worth 10 points. Each ant is worth 100 points, while eating a worm is worth 200 and multiplies the score you receive from eating ants by 1x (Ex. eating 5 ants +2 worms = 500 x 2 = 1000). Queen ants are worth 1,000.
Und als ich anfing zu laufen,
waren die Beine noch krumm,
da dachte ich, mit diesen Beinen
fall ich mein Leben lang um.
Als ich zu sprechen begann,
schrie ich die Worte nach
da glaubte ich noch, mit lauten Parolen
rüttelt man Schlafende wach.
Als ich gehorchen lernte,
und saß bei Tische still,
ahnte ich, daß ihr wolltet
was ich noch heut nicht will.
Und als ich singen mußte,
von der Etsch bis an den Belt,
blieb mir das Lied im Halse stecken
bei "Deutschland in der Welt".
Und als ich sehen konnte,
so wie ihr es befahlt,
hätte ich fast mit euern Lügen
mein schlechtes Gewissen bezahlt.
Als ich begriffen hatte,
warum ihr Kriege führt,
da hat meine Wut mit letzter Kraft