Alegria or Alegría or Allegria may refer to:
Alegría is the thirtieth album released by Christian singer Marcos Witt. The album was recorded live from Santiago, Chile. This album was winner of the Latin Grammy and Billboard Music Award in the category of Best Christian album. Track number 10 was sung by his daughter, Elena Witt.
In 2007, Alegría was winner of the Latin Grammy and Billboard Music Award in the category of Best Christian album. It was also nominated for a Dove Award for Spanish Album of the Year at the 38th GMA Dove Awards.
Buddy Skipper – Choir Arrangement
Marcos Witt – Producer
Sergio González – Arranger, Arreglos
Roberto Juan Martínez – Piano, Arranger
Marcos Lopez – Arreglos
Juan Sanchez Concha – Trombone
Orlando Rodriguez – Engineer, Mixing
Salvador González – Trombone
Allan Villatoro – Arranger, Keyboards
Pablo A. Medina – Vocals
Jorge Santos – Production Coordination
Laura Blanchet – Cover Design
Alegría was a Cirque du Soleil touring production, created in 1994 by director Franco Dragone and director of creation Gilles Ste-Croix.
It was one of Cirque du Soleil's most popular touring shows. Since it premiered in April 1994, it has been performed over 5,000 times and seen by over 14 million spectators in more than 250 cities around the world.Alegría originated as a touring big top show. However, beginning with its 2009-2011 North American tour, the show was converted to an arena format, enabling it to visit cities that were previously inaccessible to the big top tour. Furthermore, Alegría took a short respite and was converted to a resident show at MGM's Beau Rivage casino from May 1999 to October 2000 before it continued touring again. On 29 December 2013, Alegría performed its final show at the Lotto Arena in Antwerp, Belgium.
Alegría takes its name from the Spanish word for "joy." Cirque du Soleil's literature describes the show as "an operatic introspection of the struggle for power and the invigorating energy of youth." Dominique Lemieux's costumes evince a baroque aesthetic of decadence and ornamentation, while René Dupéré's musical score features a unique blend of French, Spanish, African, and Mediterranean influences. The stage and props are characterized by gothic arches and harsh angular designs.
A cave or cavern is a hollow place in the ground, especially a natural underground space large enough for a human to enter. Caves form naturally by the weathering of rock and often extend deep underground. The word cave can also refer to much smaller openings such as sea caves, rock shelters, and grottos.
Speleology is the science of exploration and study of all aspects of caves and the cave environment. Visiting or exploring caves for recreation may be called caving, potholing, or spelunking.
The formation and development of caves is known as speleogenesis. Caves are formed by various geologic processes and can be variable sizes. These may involve a combination of chemical processes, erosion from water, tectonic forces, microorganisms, pressure, and atmospheric influences.
It is estimated that the maximum depth of a cave cannot be more than 3,000 metres (9,800 ft) due to the pressure of overlying rocks. For karst caves the maximum depth is determined on the basis of the lower limit of karst forming processes, coinciding with the base of the soluble carbonate rocks.
The Cave is a puzzle-platform/adventure video game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux. It was later released on October 3, 2013 on iOS devices, and on December 2, 2013 on the Ouya.
The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game is rated "teen" for blood and violence. The game borrows concepts from his earlier 1987 game, Maniac Mansion, in which the player initially selects three different characters from a cast of seven to explore the Cave. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character; in this manner the Cave can only be fully explored through multiple play-throughs.
CAVE Interactive CO.,LTD., more commonly known as just CAVE (Computer Art Visual Entertainment), is a Japanese video game company, known primarily for its manic shoot 'em ups. CAVE remains one of the most active makers of arcade shoot-'em-ups in the Japanese market. The company was formed primarily from the remains of Toaplan, and several of their early games are considered to be spiritual successors to prior Toaplan works, in particular Truxton and Batsugun. CAVE in the past, produced titles for arcades, Xbox 360 and PS3, as well as online games for the PC. CAVE currently produces titles for smart phones.
During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive CO.,LTD'. However, the foreign www.caveinteractive.com domain name had already been established in May 15, 2011.
Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on February 28, 2014, terminating all existing English social media presence in the west.