An adventure is an exciting or unusual experience. It may also be a bold, usually risky undertaking, with an uncertain outcome. Adventures may be activities with some potential for physical danger such as exploring, skydiving, mountain climbing, river rafting or participating in extreme sports. The term also broadly refers to any enterprise that is potentially fraught with physical, financial or psychological risk, such as a business venture, a love affair, or other major life undertakings .
Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow), and which can be detrimental as stated by the Yerkes-Dodson law. For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his La Condition Humaine (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing."
Adventure! is a pulp action role-playing game originally printed by White Wolf Game Studio, the third and last book in the Trinity Universe line of games. The game, printed in black and white on pulp-like sepia paper to resemble a period piece, was conceived as a one-book game line, and was never supported by official supplements. Despite having a vocal fanbase, the Trinity Universe line was discontinued shortly after the game's publication; a d20 system version was released in 2004. In 2002, Adventure! won the Origins Award for Best Role-Playing Game of 2001.Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of Adventure!
The game is set in the 1920s and therefore at the origin of the Trinity Universe timeline. The release of unknown Telluric energy has led to the appearance of a number of particularly gifted characters, whose actions have the potential for shaping the future history of the world. The Aeon Society for Gentlemen, founded by philanthropist Maxwell Mercer, is trying to bring together as many "Inspired" characters as possible, supporting and coordinating them in their effort for the betterment of all of humanity. But darkness lurks, and Mercer's champions will have to face it in the most unlikely locales. There are three archetypes ("character classes") for players to choose from:
Adventure! is a role-playing game designed and published by Tori Bergquist in 1985.
Adventure! is a universal system.
Adventure! was designed and published by Tori Bergquist in 1985 as a 48-page book.
An adventure is an undertaking into the unknown, often having a connotation of danger and excitement.
Adventure or The Adventure may also refer to:
Adventure is a lost 1925 film produced by Famous Players-Lasky, distributed by Paramount Pictures and directed by Victor Fleming. It is based on Jack London's 1911 novel Adventure.
A Solomon Islands plantation owner, David Sheldon (Tom Moore) becomes ill from blackwater fever following the death of many of his fieldhands from the disease. Joan Lackland (Pauline Starke), a female soldier of fortune, arrives by schooner in the islands. Enlisting the aid of her Kanaka crew, she defends Sheldon from an attack by the natives, led by Googomy (Noble Johnson). Joan becomes David's business partner after nursing him back to health and helps protect his mortgaged property from two greedy moneylenders. In attempting to gain revenge, the moneylenders incite the natives to revolt.
A dual-sport motorcycle is a type of street-legal motorcycle that is designed for both on and off-road use. The terms all-road and dual-purpose are also used for this class of motorcycles. Dual-sports are equipped with street-legal equipment such as lights, speedometer, mirrors, horn, license plate mounting, and muffler and can, therefore, be registered and licensed.
The concept of a versatile motorcycle equally at home on dirt and pavement is as old as motorcycling itself. Most roads were still unpaved when motorized bicycles first appeared around 1900. In a sense, all motorcycles at that time were dual-sports, intended to be used on dirt as well as pavement. Advertisements well into the 1920s depict motorcycles on dirt roads, raising clouds of dust. By 1940, most roads in developed countries were paved and motorcycles had become heavier and more oriented to the street. In the 1950s and 1960s British manufacturers such as Triumph and BSA offered versions of their relatively light street motorcycles with high exhaust pipes, and called them scramblers.
We are adventuring, we are adventurers
And in the heart of Nepal we ran into trouble
When thieves caught sight of our elegant rubble
They ransacked our camp without saying goodnight
Okay, so yeah, but it was cool
Cuz we're like, adventurers
We are adventuring, we are adventurers
We've been to every place anywhere in the world
We are adventuring, we are adventurers
We are adventuring we are adventurers
Deep in the fall it was blazing hot
Below the equators the sunlight would start
We've travelled through jungles and tigers we've fought
But it's all cool, you know
Cuz we're like, adventurers
We are adventuring, we are adventurers
We've been to every place anywhere in the world
We are adventuring, we are adventurers
Castles and causeways and monasteries and hideaways
Castles and causeways and monasteries and hideaways
Castles and causeways and monasteries and hideaways
We are adventuring, we are adventurers
We've been to every place anywhere in the world
We are adventuring, we are adventurers
Oh and it's such fun with all these sights we've seen
Oh and it's such fun with all these sights we've seen
Oh and it's such fun with all these sights we've seen