“Ultima V Redux” Pivots to the Go-Based Ebiten Engine
Brad Hannah is pivoting his “Ultima V Redux” project away from the Unity engine, in favour of the leaner Ebiten engine.
A custom, open-source medieval-style font that incorporates the various languages that feature in the “Ultima” games.
Inspired by the Wing Commander CIC’s efforts, the Ultima Codex is launching an attempt to archive — offline, of course — the source code for as many Ultima games as possible.
krokots has, at long last, released the source code for the “Ultima Underworld Editor” utility.
Broadsword will be releasing the “New Legacy” shard for UO later this month, which will offer a number of new and revamped experiences for UO players.
The “Ultima IX Patches Project” team have been working on a number of bugs in the Moonglow and Paws areas of “Ultima 9”.
A set of eight “Ultima 7”-inspired synth tracks.
Stirring Dragon Games have assembled a round-up of the various “Unknown Realm” screenshots they’ve posted to Twitter/X over the last few months.
Andrea Contato has launched a fundraising campaign for his next book about video gaming history. Back it today!
The start of a project to re-create “Ultima 8” using “Exult” and the “Ultima 7” engine.
Version 1.10 of “Exult” sees the release – at long last – of a stable Android port, among many other updates & improvements.
“The Gate of Sosaria”, a long-dormant attempt to remake “Ultima 1”, is once again in development…this time as an RPG Maker VX project.
“Ultima Underworld 2” is not the easiest game, but this web-based utility can apply some cheats to help with that.