Left click to drag shapes,  Q/E to rotate 90 degrees, Mouse wheel to rotate accurately, M to mute music

You BUILD on SCALES to see how much weight you can stack! (゚ω゚;) 

Made in 4 days for the GMTK Game Jam with the theme "Built to Scale". Built with Godot - this is our first time making a game in Godot, please let us know how we did! Thank you so much

Artist, Programmer - https://toffee.itch.io

Musician, Programmer - https://miredly.itch.io

Thank you for playing!!!

Published 4 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorsToffee, Miredly
GenrePuzzle
Made withGodot
Tags2D, Physics, Tetris

Download

Download
TetrengaDesktop.zip 33 MB

Comments

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(+1)

This was such a cute game! And somehow also super stressful haha I played a few rounds because it's just plain fun. I love the art style and everything worked and sounded great. Thanks and congrats on finishing the jam!

(1 edit) (+1)

The art is so incredibly cute! Reminds me of tricky towers (and ofc Tetris). Very fun, although the Godot physics can be a bit wonky. The Chance mechanic also makes the gameplay very varied.

My Highscore was 292! (I couldn't put the game away and improved to 308, I died to a chance block that was too large and pushed my tower away ):   )


very fun would recommend

TANSIST? WHAT

(+1)

Wooo! This is awesome :D

(+2)

Tetrenga Is My New Favourite Word

So coool!

(2 edits) (+1)

Found a way to cheat

https://youtu.be/Q4xwzUlStKs

A way to fix it could be to make the next piece intangible until you grab it 

Love the game

(My best is 350 without cheating)

oh my god!!! i knew about the infinite flying upwards bug but didn't think about the possibility of autoclicking blocks lol.. these can definitely be fixed post-jam, this is hilarious thank you for showing us 

(+2)

also my best

(+3)

yippee fanart

<3 <3 <3

(+1)

Love love love the game!!

Super cute and replayable, and definitely fun to try to get the high score in your friends group!! >:3c

HOJYL

What a monster score!

really cool game

i got a new high score

(+1)

This game is addicting. I'm gonna hear "CHANSU" in my dreams tonight c:

(+3)

good game

(+1)

gamign

(+2)

on a scale of 1 to 100 this gave me a heart rate of 140

(+3)

otay

(+1)

INSANE.. OTAY..

WHAT THE HELL

(1 edit) (+2)

I'm addicted


Edit: I managed to build the tower so tall that I saw the edge of the background texture.

GHOLY MOLY!!!!!!!!!!!!!!!!!

(+2)

Really fun game this is my high score. my strat was to get a good base and angle stack a tower i really wish i could 1 hold a block and 2 zoom out or look back at my tower to try and fix any gaps

Hehe thank you for playing!! Getting a good base is like 90% of the challenge. Your 2 ideas are very good and if I do a post-jam version I'd absolutely add them thank you! 

(+1)

yahoo!!!! banger game with super fun physics, played for 3 hours straight and would do it again <3 

(+1)

I LOVE that game! It looks polished and addictive—I spent more than half an hour playing it. Also, I found a cheat code: when placing a block, you can adjust the position of other blocks, which really helped me in tricky situations.

P.S. It was fun to discover that our games look so similar. It was interesting to see how you interpreted the Tetris/Tricky Towers mechanics

(-4)

terrible tutorial i dont know what im doin i am impatient player, nice physics and nice cute character for advertisement. 

(+1)

Wow I really love this!

  • You really nailed the cute arcade puzzle visuals, especially with the score counter and her little moments of panic!
  • Music is fun and fitting :)
  • The Take a Chance mechanic is a great way to add variety and suspense, but also it really helps with the early game to build back up to decent weight! Love that hidden replayability factor.
  • I also really love that the pieces retain their physics, it adds a fun operation-like mechanic where you can nudge or even fully extract a polyomino if you're careful enough!

I do have two minor criticisms:

  • I appreciate there being a way to rotate polyominoes precisely, but it being on the mouse wheel makes it rough to input, physically.
  • I think I would also prefer to be able to click to grab and click to release, instead of having to hold it. This would also eliminate the above point.

Great game, I could easily see this becoming something I play in waiting rooms and the like if it was on mobile, or spending a few hours on the PC to go through a proper campaign / set of levels.

(+1)

this feels really polished and cool. kind of reminds me of tricky towers but the ability to freely rotate each piece is an interesting spin(sorry for the pun).

Updated game after feedback:

  • Music is quieter
  • Fixed rare issue where block generation fails and crashes the game
  • Mute button is now clickable too as well as being a keybind
(+2)

Woop!

(+1)

WHAT THE HECK IVE ALREADY BEEN DESTROYED.... wp wp wp🌸thank u for playing omg 

(+1)

>;3