Lua

Lua

Lua Language

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.

About

Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.

About

Mercury is an implementation of the BASIC programming language that is fully code-compatible with Microsoft Visual Basic.NET™, but takes it to the next level, and to new horizons. With Mercury, you will be able to build your existing VB.NET projects and leverage your Visual Basic™ language experience to write code for any modern target platform. You can mix Mercury code with any of the other five Elements languages in the same project if you like! The Mercury language will be deeply integrated into our development environments. Develop your projects in our smart yet lightweight IDEs, Water on Windows or Fire on Mac, with project templates, code completion, integrated debugging for all platforms, and many other advanced development features. Of course, Mercury will also integrate into Visual Studio™ 2017, 2019 and 2022. With Elements, all languages are created equal. Even within the same project, you can mix Mercury, C#, Swift, Java, Oxygene and Go.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Web developers and anyone looking for a mobile solution for running and developing web content

Audience

DevOps teams in need of a scripting language solution

Audience

Professional developers seeking a tool to write code for any modern target platform

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

$49 per month
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

JavaScript
Founded: 1995
United States
javascript.com

Company Information

Lua Language
www.lua.org

Company Information

RemObjects Mercury
www.remobjects.com/elements/mercury/

Alternatives

Alternatives

Alternatives

Alternatives

Visual Basic

Visual Basic

Microsoft
AssemblyScript

AssemblyScript

The AssemblyScript Project
Oxygene

Oxygene

RemObjects Software
XSharp (X#)

XSharp (X#)

XSharp
XML

XML

World Wide Web Consortium (W3C)
ABAP

ABAP

SAP PRESS
Zig

Zig

Zig Software Foundation

Categories

Categories

Categories

Categories

Integrations

ActiveState
ChatGPT Plus
Claude Sonnet 4.5
CodeFriends
CodeScene
Gideros
Hyper
KaneAI
Launch Leopard
Lightstreamer
Metatext
NestJS
NoteForms
Open Interpreter
ReSharper
ScrapingAnt
TypeORM
Tülu 3
UltraEdit
journy.io

Integrations

ActiveState
ChatGPT Plus
Claude Sonnet 4.5
CodeFriends
CodeScene
Gideros
Hyper
KaneAI
Launch Leopard
Lightstreamer
Metatext
NestJS
NoteForms
Open Interpreter
ReSharper
ScrapingAnt
TypeORM
Tülu 3
UltraEdit
journy.io

Integrations

ActiveState
ChatGPT Plus
Claude Sonnet 4.5
CodeFriends
CodeScene
Gideros
Hyper
KaneAI
Launch Leopard
Lightstreamer
Metatext
NestJS
NoteForms
Open Interpreter
ReSharper
ScrapingAnt
TypeORM
Tülu 3
UltraEdit
journy.io

Integrations

ActiveState
ChatGPT Plus
Claude Sonnet 4.5
CodeFriends
CodeScene
Gideros
Hyper
KaneAI
Launch Leopard
Lightstreamer
Metatext
NestJS
NoteForms
Open Interpreter
ReSharper
ScrapingAnt
TypeORM
Tülu 3
UltraEdit
journy.io
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