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About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.

About

Easy to pick up, so you can create powerful applications immediately. Compatible with the Java ecosystem. Use your favorite JVM frameworks and libraries. Share application logic between web, mobile, and desktop platforms while keeping an experience native to users. Save time and get the benefit of unlimited access to features specific to these platforms. Kotlin has great support and many contributors in its fast-growing global community. Enjoy the benefits of a rich ecosystem with a wide range of community libraries. Help is never far away — consult extensive community resources or ask the Kotlin team directly. Kotlin Multiplatform Mobile is an SDK for iOS and Android app development. It offers all the combined benefits of creating cross-platform and native apps. Maintain a single codebase for networking, data storage, analytics, and the other logic of your Android and iOS apps.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Web developers and anyone looking for a mobile solution for running and developing web content

Audience

Programming Language that helps developers create apps

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

JavaScript
Founded: 1995
United States
javascript.com

Company Information

Kotlin
United States
kotlinlang.org

Alternatives

Alternatives

Alternatives

AssemblyScript

AssemblyScript

The AssemblyScript Project
Dart

Dart

Dart Language
Visual Basic

Visual Basic

Microsoft
Delphi

Delphi

Embarcadero

Categories

Categories

Categories

Integrations

Article Editor
Augment Code
Cody
DashO
Data Miner
Five
Gantt Chart Hyper Library
KaibanJS
Kotzilla
Livewire
Northflank
PDFMonkey
Pagemaker
Paylode
Polar Signals
TextMate
The Welkin Suite
ToDesktop
Unremot
phase 5

Integrations

Article Editor
Augment Code
Cody
DashO
Data Miner
Five
Gantt Chart Hyper Library
KaibanJS
Kotzilla
Livewire
Northflank
PDFMonkey
Pagemaker
Paylode
Polar Signals
TextMate
The Welkin Suite
ToDesktop
Unremot
phase 5

Integrations

Article Editor
Augment Code
Cody
DashO
Data Miner
Five
Gantt Chart Hyper Library
KaibanJS
Kotzilla
Livewire
Northflank
PDFMonkey
Pagemaker
Paylode
Polar Signals
TextMate
The Welkin Suite
ToDesktop
Unremot
phase 5
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim JavaScript and update features and information
Claim JavaScript and update features and information
Claim Kotlin and update features and information
Claim Kotlin and update features and information