Java

Java

Oracle
+

Related Products

  • SmartWindows
    5 Ratings
    Visit Website
  • Seobility
    440 Ratings
    Visit Website
  • Windsurf Editor
    137 Ratings
    Visit Website
  • PromoTix
    251 Ratings
    Visit Website
  • CivicPlus Recreation Management
    Visit Website
  • XpertCoding
    37 Ratings
    Visit Website
  • Permit-LV
    10 Ratings
    Visit Website
  • Highcharts
    111 Ratings
    Visit Website
  • DreamClass
    71 Ratings
    Visit Website
  • Textellent
    323 Ratings
    Visit Website

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.

About

Objective-C is the primary programming language you use when writing software for OS X and iOS. It’s a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime. When building apps for OS X or iOS, you’ll spend most of your time working with objects. Those objects are instances of Objective-C classes, some of which are provided for you by Cocoa or Cocoa Touch and some of which you’ll write yourself.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers looking for a Programming Language solution

Audience

Programmers and Mac and iOS developers

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 5.0 / 5
ease 5.0 / 5
features 5.0 / 5
design 5.0 / 5

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Oracle
docs.oracle.com/javase/8/docs/technotes/guides/language/index.html

Company Information

Objective-C
Founded: 1984
developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Introduction/Introduction.html

Alternatives

Alternatives

Alternatives

Odin

Odin

Odin Language
XML

XML

World Wide Web Consortium (W3C)

Categories

Categories

Categories

Integrations

AWS Marketplace
Apache PredictionIO
Apache SkyWalking
AppCode
AppWarp
CaptainCasa Enterprise Client
Casbin
Codestral
Coverity Static Analysis
DeepSeek-Coder-V2
Diffusion
GeneXus
GraalVM
LuGo-Test
OpenCV
Qwen2
Selenic
SendSafely
TextMate
YAML

Integrations

AWS Marketplace
Apache PredictionIO
Apache SkyWalking
AppCode
AppWarp
CaptainCasa Enterprise Client
Casbin
Codestral
Coverity Static Analysis
DeepSeek-Coder-V2
Diffusion
GeneXus
GraalVM
LuGo-Test
OpenCV
Qwen2
Selenic
SendSafely
TextMate
YAML

Integrations

AWS Marketplace
Apache PredictionIO
Apache SkyWalking
AppCode
AppWarp
CaptainCasa Enterprise Client
Casbin
Codestral
Coverity Static Analysis
DeepSeek-Coder-V2
Diffusion
GeneXus
GraalVM
LuGo-Test
OpenCV
Qwen2
Selenic
SendSafely
TextMate
YAML
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim Java and update features and information
Claim Java and update features and information
Claim Objective-C and update features and information
Claim Objective-C and update features and information