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/*
* RenderingContext.h
* lwjgl
*
* Created by Gregory Pierce on Wed Sep 04 2002.
* Copyright (c) 2002 __MyCompanyName__. All rights reserved.
*
*/
#pragma once
#include <Carbon/Carbon.h>
#include <AGL/agl.h>
#include <DrawSprocket/DrawSprocket.h>
class RenderingContext
{
AGLContext aglContext;
Rect rect;
WindowPtr windowPtr;
public:
RenderingContext();
~RenderingContext();
void RenderingContext::cleanupAGL(void);
void RenderingContext::destroy(void);
bool RenderingContext::setupAGL( AGLDrawable pAGLDrawable );
};
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