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Code Commit Log


Commit Date  
[r3459] by spasi

Fixed ELEMENT_ARRAY_BUFFER_BINDING tracking when VAOs are used.
Removed CachedReference tracking, we never check those.

2010-11-29 17:21:05 Tree
[r3458] by spasi

Added AMD_depth_clamp_separate.

2010-11-27 09:38:48 Tree
[r3457] by kappa1

remove debug code left in WindowsDisplay, thx to MatthiasM.

2010-11-26 20:38:39 Tree
[r3456] by matzon

adding support for zeroing buffers - patch'ish by MatthiasM

2010-11-24 21:48:23 Tree
[r3455] by kappa1

Changed initial alpha value of glClearColor from 1 to 0 which is set when Initialising the Display. This now matches expected OpenGL behaviour. Thanks to Ryanm for spotting this. If you use FBO's make sure your setting glClearColor properly.

2010-11-11 21:25:20 Tree
[r3454] by spasi

Fixed @Reuse + @BufferObject generation.

2010-11-05 17:13:56 Tree
[r3453] by kappa1

Implement preliminary support for Display.isInsideWindow() on linux

2010-10-28 21:39:55 Tree
[r3452] by spasi

Added @Optionals for ATI's 4.1 beta implementation.

2010-10-28 16:03:04 Tree
[r3451] by matzon

sync with live

2010-10-18 19:24:29 Tree
[r3450] by matzon

tagging 2.6

2010-10-18 15:35:30 Tree
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