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Commit Date  
[r2723] by elias_naur

Display: Fixed a NPE when create() fails on context creation

2007-01-13 19:24:05 Tree
[r2722] by elias_naur

AWTInput: Don't create the Robot before it is needed

2007-01-10 13:55:42 Tree
[r2721] by matzon

tagging rc1

2007-01-07 23:21:24 Tree
[r2720] by matzon

added Display.create/destroy. Fixes an error on mac, since OpenGL has to be initialized before creating ILUT

2007-01-07 20:41:45 Tree
[r2719] by elias_naur

Linux: Devil and FMOD: Add alternative paths to JNI header files

2007-01-07 08:41:33 Tree
[r2718] by matzon

osx cursor animation emulation enabled

2007-01-04 23:28:33 Tree
[r2717] by elias_naur

Windows: Clear the window with OpenGL to replace UpdateWindow(HWND) and run message loop once in Display.create().

2007-01-04 14:12:36 Tree
[r2716] by elias_naur

Windows: Don't use UpdateWindow after all. Instead, don't use a background brush at all to avoid windows clearing windows with non OpenGL drawing commands. Hopefully this will improve compatibility (The NeHe tutorials also don't specify a background brush).

2007-01-04 14:00:45 Tree
[r2715] by elias_naur

Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster

2007-01-04 13:44:23 Tree
[r2714] by elias_naur

AWTGLCanvas: Release the lock before calling exceptionOccurred

2007-01-03 09:16:13 Tree
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