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{
* This Source Code Form is subject to the terms of the Mozilla Public License,
* v. 2.0. If a copy of the MPL was not distributed with this file, You can
* obtain one at http://mozilla.org/MPL/2.0/
*
* Copyright (C) 2012, Peter Johnson (www.delphidabbler.com).
*
* $Rev$
* $Date$
*
* Provides a class helper for TCustomImageList that adds a method to load
* images from any resource type.
}
unit UImageListHelper;
interface
uses
// Delphi
ImgList, Graphics;
type
/// <summary>Class helper that adds a method to TCustomImageList that can
/// load images from resources of any type into the image list.</summary>
/// <remarks>By default TCustomImageList can only load images from Bitmap,
/// Cursor or Icon resources. Because of limitations of the resource compiler
/// used to build CodeSnip, 32 bit bitmaps can't be added to BITMAP resources
/// and so are stored in a format not supported by TCustomImageList.
/// </remarks>
TImageListHelper = class helper for TCustomImageList
public
/// <summary>Loads images from given resource.</summary>
/// <param name="ResType">PChar [in] Type of resource.</param>
/// <param name="ResName">string [in] Name of resource.</param>
/// <param name="Size">Integer [in] Size of individual images in resource
/// (must be square).</param>
/// <param name="MaskColour">TColor [in] Colour used as transparency mask.
/// </param>
/// <remarks>Resource is loaded from the current program instance.
/// </remarks>
procedure LoadFromResource(ResType: PChar; const ResName: string;
Size: Integer; MaskColour: TColor);
end;
implementation
uses
// Delphi
Classes;
{ TImageListHelper }
procedure TImageListHelper.LoadFromResource(ResType: PChar;
const ResName: string; Size: Integer; MaskColour: TColor);
var
MasterBmp: TBitmap; // bitmap containing all images
Bmp: TBitmap; // a bitmap of a single image
RS: TResourceStream; // stream used to resources
LeftOffset: Integer; // left offset of an image in master
TopOffset: Integer; // top offset of an image in master
begin
// Set required size of images in image list
Width := Size;
Height := Size;
// Load master bitmap containing all images from resources.
MasterBmp := TBitmap.Create;
try
RS := TResourceStream.Create(HInstance, ResName, ResType);
try
MasterBmp.LoadFromStream(RS);
finally
RS.Free;
end;
// Split master bitmap into individual bitmaps and load them into image list
// create bitmap of correct size and bit depth: we re-use it for each bitmap
Bmp := TBitmap.Create;
try
Bmp.Width := Width;
Bmp.Height := Height;
Bmp.PixelFormat := MasterBmp.PixelFormat;
// scan across then down bitmaps: works for strips or rectangular master
// bitmaps
TopOffset := 0;
while TopOffset < MasterBmp.Height do
begin
LeftOffset := 0;
while LeftOffset < MasterBmp.Width do
begin
// copy the bitmap from the master into the image list
Bmp.Canvas.CopyRect(
Rect(0, 0, Width, Height),
MasterBmp.Canvas,
Bounds(LeftOffset, TopOffset, Width, Height)
);
Self.AddMasked(Bmp, clFuchsia);
Inc(LeftOffset, Width);
end;
Inc(TopOffset, Height);
end;
finally
Bmp.Free;
end;
finally
MasterBmp.Free;
end;
end;
end.
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