Doing a No Weapons run (“Monk Run”?) would be super hard. You'd have to deal with a lot of Starved during the backpack levels. Theoretically, though, it’s possible. Let me know if you manage to do it. Honestly, if you beat the game at all, I’ll be impressed
Pretty interesting idea for the weapon mechanic. Kept me from just bashing the weapons I knew and forced me to pay attention to which weapons I had available. Fun game, I'll be coming back to this one.
Thanks for submitting, I wish more games had real time card related mechanics. Also, this this is one of the only text based tutorials I recall actually enjoying.
Thanks for playing! I'm glad you liked the tutorial, I wrote it before I had made anything else. I started with the dialogue and the backpack character, and then made the game from there.
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Did Anyone Beat The Game With Like, 1 Or Less Kills?
Doing a No Weapons run (“Monk Run”?) would be super hard. You'd have to deal with a lot of Starved during the backpack levels. Theoretically, though, it’s possible. Let me know if you manage to do it.
Honestly, if you beat the game at all, I’ll be impressed
Well I Almost Did It But Then I Was Caught Off Gaurd And Died.. Well I'm Never Trying A No Weapons Run Again
nice old style game ;)
This game is really fun! I like the progression of the game, and the different elements effects.
Pretty interesting idea for the weapon mechanic. Kept me from just bashing the weapons I knew and forced me to pay attention to which weapons I had available. Fun game, I'll be coming back to this one.
Thanks for submitting, I wish more games had real time card related mechanics. Also, this this is one of the only text based tutorials I recall actually enjoying.
Thanks for playing! I'm glad you liked the tutorial, I wrote it before I had made anything else. I started with the dialogue and the backpack character, and then made the game from there.
Yeah, it pretty refreshing to see this type of character implemented. Keep up the good work!