Interactive reconstruction of virtual environments from video sequences

S Gibson, RJ Hubbold, J Cook, TLJ Howard - Computers & Graphics, 2003 - Elsevier
There are many real-world applications of Virtual Reality requiring the construction of
complex and accurate three-dimensional models that represent real environments. In this
paper, we describe a rapid and robust semi-automatic system that allows such environments
to be quickly and easily built from video sequences captured with standard consumer-level
digital cameras. The system combines an automatic camera calibration algorithm with an
interactive model-building phase, followed by automatic extraction and synthesis of surface …
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