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What day did they release the game?

june 1st 2020

I have a question, how did you accomplish having different shapes with the same outline thickness? Did you create specific sprites for each shape? or a shader?

Amazing game by the way, enjoyed it a lot!

I used my engine's autotile feature.

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switch one wall to another to get to the green portal safely without hitting the spikes and falling off the screen try to complete all 24 levels

Avoid spikey objects

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Wall Roller (Puzzle Game)

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That's a simple concept, with simple graphics and a catchy music, and it work really well ! Like it a lot.

Exactly! :)

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Gives me serious Dance of Fire and Ice vibes. (rhythm game)

Level 18 mostly, but not that bad :)

Me too. It happens sometimes does it?

The game has just one small problem that breaks the whole game and that is the moving of the ball is relative to the ball I don't know were is he facing, if the movement was global (When I press Left it needs to go to the left and it should not mater where the ball is), but over all it is a great game the music, sound efects, the puzzles are awsome. It is realy easy to understand what to do. I just turn on the game and I just get it.

If i remove the bad movement it is a awsome game :)

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You always jump away from the current surface regardless of what key is pressed.

Now I undestand thank you I didn't know :)